Contemporary responses At the time of its release, contemporary criticism was mixed for both games.
SNES Force magazine described the animated sequences as "breathtaking" and praised the game for its high-resolution graphics and its "brilliant" use of sound and speech. Highly anticipated by the French video game press,
Joystick magazine's development preview of
The Faces of Evil described it as a veritable arcade-quality game with stunning graphics and "perfect animation". The magazine gave
The Wand of Gamelon similar praise, and gave it additional praise for its use of voice acting, its plot and its backgrounds. The same magazine would ultimately give
The Faces of Evil a 79% a few months later, giving particularly high marks for music, sound effects and playthrough time.
Power Unlimited gave
The Wand of Gamelon a 90%, calling it "a beautifully designed and very good sounding platform game, which is unfortunately completely unplayable. The controls are the biggest disadvantage, but the game is also far too difficult. The animations in between are very nice." The magazine also reviewed
The Faces of Evil and gave it a 90%, saying: "Nintendo almost never gives others the right to use their characters in games, and the one time they did, they probably shouldn't have done it. Animation Magic made a game with it that was beautiful for the eyes and ears, but was unplayable." Other publications gave more critical reviews.
CDi Magazine rated
The Faces of Evil 65%, stating that the game was a poor relation to the original Nintendo games and singling out the perfunctory storyline, the lack of graphical features like parallax, and the slow and repetitive gameplay. Another reviewer for the magazine gave
The Wand of Gamelon a higher 75% and called it a "reasonably good game" for its puzzles and animated sequences, but criticized its plot and controls. In 1994,
Edge reported that as CD-i sales began to suffer, criticism sharpened, and the games were described as low-cost, low-risk ventures that had failed to excite any interest in the platform.
Re-evaluation and infamy Link: The Faces of Evil and
Zelda: The Wand of Gamelon have been met with negative reviews in retrospect.
Wired magazine said that the animation in both games was extremely simple and stilted and that the graphics had several
glitches.
IGNs Peer Schneider criticized
The Wand of Gamelon for not effectively indicating when a platform begins or ends, and also said its controls were "sloppy". Schneider also argued that the decision to star Zelda in
The Wand of Gamelon may have been based on the fact that the CD-i's library was directed at women. However, he felt that they failed at this due to Zelda playing the same role as Link. The games' animated cutscenes and voice acting drew particular criticism.
The Star Tribune described the voice acting as "laughable", and was also criticized by
Zelda Elements as "jarring". other reviewers described them as "freakish" and "pretty decent" gameplay, In a periodical for
Retro Gamer magazine, Szczepaniak suggested that the comparison made by reviewers between the quality of the CD-i duology and the rest of the
Zelda series was unfair, arguing that when reviewed in their own right, the games were actually excellent. Contrary to what were described as "lies perpetuated about [
Faces of Evil and
Wand of Gamelon]",
Retro Gamer described the games as "astoundingly good" and rated them together as number ten in its "Perfect Ten Games" for CD-i. While acknowledging that they were non-canonical, the games were praised for exhilarating pacing and superb gameplay design.
Electronic Gaming Monthly contributor
Seanbaby ranked
Zelda: Wand of Gamelon the sixth worst game of all time, while
GameTrailers rated it fifth worst game of all time.
The Wand of Gamelon appeared in an
IGN bracket poll of "The Greatest
Legend of Zelda Game" along with ''
Zelda's Adventure. It lost in the first set of rounds to The Legend of Zelda: A Link to the Past''.
Legacy Unofficial remakes of both games were developed in
GameMaker by amateur developer Seth "Dopply" Fulkerson in an effort to teach himself game development. After four years of development, the remakes were released in November 2020 for
Linux and
Microsoft Windows. The remakes feature the same assets and gameplay as the original releases and add several quality-of-life improvements. In addition to subtitles for cutscenes and a widescreen mode, the remakes add new unlockable content and the ability to choose between the original gameplay style and "Remastered Mode", which makes various gameplay changes to reduce player frustration. To avoid receiving a
cease-and-desist notice from Nintendo like many similar fan projects, Fulkerson made the remakes unavailable for download two days after their release. By 2023, Fulkerson was developing a spiritual successor to the games, titled
Arzette: The Jewel of Faramore.
Arzette features similar gameplay and graphics to
Faces of Evil and
Wand of Gamelon, as well as vocal performances by Link and Zelda actors Jeffrey Rath and Bonnie Jean Wilbur. The game was published by
Limited Run Games on February 14, 2024, for the
Nintendo Switch,
PlayStation 4,
PlayStation 5,
Xbox Series X/S, and Windows. ==See also==