The Legend of Zelda series '' on the
NES (1986)|alt=An overhead view of a young boy in a green tunic battling creatures Link made his debut on the
Nintendo Entertainment System (NES) in
The Legend of Zelda (1986) as an
8-bit 2D character within a flat environment viewed from a
top-down perspective. During the game, he meets an old man who offers him a sword and declares "
It's dangerous to go alone!". Link must rescue Princess Zelda and the kingdom of Hyrule from the evil wizard Ganon, who has stolen the
Triforce of Power. He explores 128 areas of Hyrule and nine dungeons, which contain special items that help him to defeat each dungeon boss; he must defeat them all before fighting Ganon. Link's second outing,
Zelda II: The Adventure of Link (1987), depicted him as a slightly taller 2D sprite wearing a similar green outfit. In the production art, his outfit was largely the same, but he wore brown trousers and longer hair. His shield was decorated with a cross, but this was removed in the games that followed. The game switches between top-down exploration and
side-scrolling action sequences. Link's combat capability evolved with the ability to stab up and down with his sword while jumping.
Experience points gained by defeating enemies enable his health and attack power to be levelled up. A series of magic spells also grant him special abilities, such as extra defence.
A Link to the Past (1991) recreated Link in a
16-bit colour palette for the
Super Nintendo Entertainment System, with the unusual characteristic of pink hair. His heart containers, which featured in the first game, were broken into pieces, necessitating the player to locate them and upgrade his health in smaller increments. The first handheld title in the series, ''
Link's Awakening'' (1993) on the
Game Boy, introduced Link in
monochrome until the DX port brought the game to the
Game Boy Color. It takes place on Koholint Island after Link is washed ashore and features a combination of mostly top-down adventuring and some side-scrolling action sequences. It was the first overhead game in which Link's move set includes the ability to jump. Link is depicted in an
anime art style in the game's cutscenes. '' was the first game in the series to render Link in 3D and extensively expanded on his range of movements.
Ocarina of Time (1998), which was released for the
Nintendo 64 (N64), was the first
3D game in the
Zelda series. Link was depicted with blonde hair and his horse
Epona was introduced as a mode of transport. The plot's time shifts allow the player to control Link first as a child and later as a young adult. His green outfit reflects his role in the story as a
Kokiri and his shield was updated to display the crest of the kingdom of Hyrule. During his adventure, he is accompanied by the fairy
Navi, who gives him hints about enemies and his surroundings. Link returned on the N64 with the release of ''
Majora's Mask'' (2000). Appearing again as a child, he must save the land of Termina from the evil of Majora's Mask, which has drawn the moon into a decaying orbit, threatening to crash into Termina's Clock Town in three days. Link uses the Ocarina of Time to play the Song of Time, which allows him to repeatedly travel back in time to relive the three days until he successfully prevents the disaster. During the game, Link finds various magical masks that transform him into a
Goron,
Deku Scrub, or
Zora, which each grant him special abilities such as gliding, swimming underwater and rolling. In the final boss battle with
Majora, Link is transformed into Fierce Deity Link, a dark, adult version of himself with white eyes, before finally reverting to his child form. In
Oracle of Seasons and Oracle of Ages, a pair of interconnected games released in 2001 for the
Game Boy Color, Link is controlled from a top-down perspective within a flat 2D game world. The two games involve Link being sent on a mission to the foreign lands of Holodrum and Labrynna in order to stop the disruption of the seasons by the General of Darkness, Onox, and the disruption of time by the Sorceress of Shadows, Veran. Link's key tools for uncovering areas and fighting his enemies are the Rod of Seasons and his magic harp. In 2002, Nintendo published
A Link to the Past & Four Swords on the
Game Boy Advance.
Four Swords was an original title packaged together with the rereleased entry
A Link to the Past. Diverging from the traditional
single-player approach,
Four Swords was based on
cooperative gameplay, allowing four players to interact together by connecting four Game Boy Advance systems. In
Four Swords, four Links of different colours appear, each of which is controlled by a different player. The four versions of Link must then work together to complete the game's challenges.
The Wind Waker, which was released in 2002 on the
GameCube, depicted Link and the game world in a cute childlike graphical style. He appears as a preteen cartoon character with a large head and huge eyes. His facial expressions communicate a range of emotions. Link's key tool is the titular Wind Waker, a magical baton that enables him to manipulate the breeze as he crosses the Great Sea. Nintendo artist Satoru Takizawa explained that the game's sequel was abandoned due to being set on land and Toon Link's proportions not being suitable for horseback riding.
Four Swords Adventures, which was published for the GameCube in 2004, again reinterpreted traditional
Zelda gameplay with a
multiplayer approach. The plot centres on Link being split into four versions of himself by the Four Sword, resulting in four Links of different colours. He must embark on a quest that involves rescuing seven princesses from an evil sorcerer. The game depicts the Links in a 16-bit top-down perspective and involves each player controlling one of the four Links to explore the game world and defeat enemies in order to complete each level. The release of
The Minish Cap in 2004 on the Game Boy Advance returned the series to a single-player format. Link appears as a child viewed from a top-down perspective and is tasked with saving his friend Princess Zelda. After a mysterious stranger arrives at a festival celebrating the coming of the
Picori, he destroys the sacred Picori Blade and turns Zelda to stone. During the game, Link is accompanied by a magical talking cap named Ezlo, who helps him on his quest and teaches him to shrink to the size of the
Minish.
Twilight Princess (2006) was released on the GameCube and Wii and offers a darker adventure to previous entries in the series. The game features a more detailed depiction of a teenage Link who appears ready for battle wearing chainmail beneath his tunic. In the early part of the game, he becomes trapped in the Twilight, which transforms him into a wolf.
Twilight Princess aimed to provide a stark contrast to the cartoonish style of
The Wind Waker, presenting a game world drained of colour and a story with a more mature tone. In addition to the teenage protagonist Link, the game also features the Link from
Ocarina of Time and ''
Majora's Mask'' as the teenage Link's ancestor and namesake "the Hero's Shade", who trains his descendant to defeat Ganondorf. A direct sequel to
The Wind Waker,
Phantom Hourglass, was released in 2007 for the
Nintendo DS. It follows Link as he embarks on a journey to save his friend Tetra. The game was designed to appeal to a wider audience, with 3D cel-shaded graphics and a light-hearted tone. It takes inspiration from the style and tone of
The Wind Waker, with Toon Link displaying various humorous expressions. The game made use of the console's
touchscreen functionality, which enabled the player to control Link using a
stylus instead of the traditional button controls. Following on from
Phantom Hourglass,
Spirit Tracks (2009) reintroduced Toon Link to the Nintendo DS. The game is a sequel to its predecessor and has a similar format but replaces sailing by boat with travelling by train. Link must explore four main map pieces, return the power of the spirit tracks using the Spirit Flute, and navigate the Spirit Tower, the main labyrinth hub, aided by the spirit of Zelda. The gameplay also incorporates the mechanic of controlling both Link and Zelda in a series of cooperative puzzles and boss battles.
Skyward Sword was released in 2011 on the
Wii and made use of the
Wii MotionPlus to swipe Link's sword, control a mechanical beetle, and ride his loftwing through the skies. The plot involves a romantic relationship between Link and Zelda. Beginning in Skyloft, a land floating above the clouds, Link is forced to descend to the surface after Zelda is kidnapped and then travels between the two lands wielding the Goddess Sword, a magical sword that holds a spirit named
Fi, who acts as his guide. During his journey, Link imbues the Goddess Sword with three sacred flames and reforges it into the Master Sword. The game introduced Link's stamina meter for climbing surfaces and sprinting, and the ability to craft materials to make new items.
Tri Force Heroes (2015) was the second original
Zelda entry for the Nintendo 3DS and a departure from the series' tradition, with a focus on a three-player
cooperative campaign. Link appears alongside two companions that can be stacked to reach high places, solve puzzles and defeat tall enemies. The storyline revolves around the theme of fashion and is set in the realm of Hytopia, where a witch has cursed Princess Styla to wear an ugly brown body suit. As a result, the Hytopian king calls for adventurers to break the curse. The gameplay departs from the usual
Zelda open-world structure and involves completing dungeons and collecting materials to fashion outfits that provide specific abilities.
Breath of the Wild was released on the
Nintendo Switch and
Wii U in 2017 and reinvented the franchise by creating a massive
open world for Link to explore. He has the ability to climb most surfaces, jump from structures and soar across the sky using a paraglider. He was designed to interact with the environment, collect materials for cooking and react to cold and heat. The complex nature of the environment also determined that his preexisting autojump functionality had to be developed into the ability to jump manually. The game introduced significant changes to his design, notably the absence of his signature green outfit by default. The player can instead dress Link in a variety of outfits and more emphasis is placed on using a bow as a prominent weapon. Link appears in
Tears of the Kingdom, a direct sequel to the previous game released in 2023, which is set in the same version of Hyrule. Link loses his right arm after being attacked by a substance called Gloom and is saved by the spirit Rauru who grafts his own arm onto Link. This new arm plays a major role as the source of his abilities. It was designed to distinguish him from previous iterations, as the theme of "hands" was chosen as a key recurring aspect of the game for creating items as well as cooperating with other characters. Link's abilities include the Recall ability, which rewinds an object's movement, the Fuse ability, which merges objects to create new weapons, the Ultrahand ability, which enables the construction of vehicles and structures, and the Ascend ability, which enables Link to rise through ceilings. In the main quest line, Link also obtains Autobuild, which gives the ability to rebuild vehicles automatically without needing to manually build with Ultrahand.
Echoes of Wisdom (2024) is the first mainline
Zelda game to feature Zelda rather than Link as the player character. Despite being originally intended as the protagonist, Link was ultimately replaced by Zelda as Aonuma felt that his sword fighting skills were not compatible with the copy and paste mechanism at the core of the game's echoes concept. The game begins with Link being playable in a sequence in which he saves Zelda from Ganon but is sucked through a portal into another dimension. Link makes numerous appearances throughout the game, both in real form and as an Echo mini boss. He also accompanies Zelda in the final dungeon and boss fight.
Spin-off games In 1989, Link appeared in
Zelda, which was released in the
Game & Watch series of
handheld electronic games. The unit features a multi-screen
liquid-crystal display (LCD). The lower display renders Link fighting against dungeon monsters, while the upper display features the inventory. The gameplay is simpler than the NES game and replaces Ganon with eight dragons that kidnap Zelda. After battling through a dungeon, Link must defeat a dragon on the upper screen to receive a piece of the Triforce, before freeing Zelda with the eight recovered Triforce pieces. In the same year,
The Legend of Zelda Game Watch was released, which was part of the LCD wristwatch product line licensed to and developed by
Nelsonic Industries. In addition to its timekeeping function, the unit features gameplay based on the original
The Legend of Zelda game but without a storyline. It features Link adventuring through eight dungeons comprising four rooms in each. He also appears in
Zelda no Densetsu: Kamigami no Triforce (Barcode Battler II), which was released by
Epoch Co. in 1992 in Japan but not in North America. It was developed for the
Barcode Battler II console and involves swiping cards to unlock various characters from
A Link to the Past. Link appears in
Link: The Faces of Evil, Zelda: The Wand of Gamelon and ''
Zelda's Adventure, The Legend of Zelda
CD-i games published by Philips Interactive Media for its Compact Disc-Interactive (CD-i) players. While the games were licensed by Nintendo to use official Zelda'' characters, they were not produced or supervised by Nintendo. As well as being critically panned, none of these games are recognised by Nintendo as part of the series' official chronology. Unlike the main series, Link has the ability to speak. His personality mirrors his animated series counterpart in which he yearns for adventure and repeatedly attempts to get a kiss from Zelda. Nintendo released a
shooting video game in 2007 for the
Wii titled ''
Link's Crossbow Training. It is set within the Zelda
universe and features Link as a playable character holding a crossbow. The game revisits the world of Twilight Princess'' and features the same landmarks and enemies. It involves the use of the
Wii remote and nunchuck to create a light gun, which targets enemies with an onscreen reticule. In the 2014
hack and slash video game
Hyrule Warriors another incarnation appears as a Hyrulean soldier-in-training who helps to lead the campaign against the forces of evil. Young Link from
Ocarina of Time and ''Majora's Mask
also appears in the game as a playable character via downloadable content, while Toon Link from The Wind Waker
appears as a playable character in Hyrule Warriors Legends
, the Nintendo 3DS port of Warriors''. Link is also a playable character in the 2019
Nintendo Switch rhythm game Cadence of Hyrule, a crossover between
Crypt of the NecroDancer and
The Legend of Zelda series. Players can choose to play as either Link or Zelda and both are required at the end of the game. Link can perform a spin attack and carries a shield, while Zelda uses an ethereal block and a fireball. In
Hyrule Warriors: Age of Calamity, which acts as a prequel to
Breath of the Wild and exists within the same game world, Link is accompanied by a roster of characters to fight alongside on the battlefield. The game progresses in the form of various missions that level up Link and his allies.
Other game series Among
SNES games, Link makes a cameo in ''
Donkey Kong Country 2: Diddy's Kong Quest'''s "
Cranky's Video Game Heroes" where he is ranked against the player next to Mario and
Yoshi. Alongside
Samus Aran, he makes a cameo in
Super Mario RPG, where they are seen sleeping in separate beds at an inn. Link can be also be found at the start of a challenge course in
F1 Race. He is a playable character in the
Super Smash Bros. series and has appeared in every title since the first
Super Smash Bros. on the
Nintendo 64. Toon Link from
The Wind Waker appeared in
Super Smash Bros. Brawl on the Wii in 2008 and in
Super Smash Bros. for Nintendo 3DS and Wii U in 2014. Link later returned in
Super Smash Bros. Ultimate for the Nintendo Switch in various incarnations, including green tunic Link, blue tunic Link from
Breath of the Wild, Toon Link and Young Link. In the GameCube version of
Namco's
Soulcalibur II, Link is a guest character. Miyamoto did not see a problem with Link appearing in a violent game, as he had already been established as a fighter in the
Super Smash Bros. series. As part of the styling of a
Zelda-themed game mode, he is featured in the 2006 puzzle video game
Tetris DS. In
Scribblenauts Unlimited, many
Zelda series characters are summonable in the Wii U version, including Link. He is referenced by an archer dressed in green in
The Legend of Zelda: Battle Quest, a mini game in the 2012 party game
Nintendo Land, which involves archery and sword fighting in a cloth style. His costume appears alongside that of Samus in
Dynasty Warriors VS for the Nintendo 3DS. Link appears in
Sonic Lost World as part of "The Legend of Zelda Zone", where he rides his signature Crimson Loftwing and Sonic wears his green cap and tunic. In the 2013 compilation game
NES Remix, players can play remixed portions of NES games, including playing as Link in a level of
Donkey Kong. The
Skyward Sword incarnation of Link was a playable character in
Mario Kart 8 riding a motorcycle. In
Mario Kart 8 Deluxe, his
Breath of the Wild incarnation also appears. He is referenced in 2015 downloadable content for
Monster Hunter 4 with armour resembling his tunic,
Monster Hunter Generations DLC and also
Monster Hunter Stories. Incarnations of Link from
The Legend of Zelda,
The Wind Waker,
Twilight Princess and
Tri Force Heroes also appear as "Mystery Mushroom" costumes in
Super Mario Maker. In 2016, Link appeared in a 3DS game titled
My Nintendo Picross - The Legend of Zelda: Twilight Princess, a picture-puzzle game made available through the
My Nintendo rewards program. The Master Sword and Hylian Shield appear alongside Link's Champion's Tunic from
Breath of the Wild as Amiibo-unlocked content in the Nintendo Switch version of
The Elder Scrolls V: Skyrim. In 2019, Link was added as a playable character in the 2.0.0 update to
Super Mario Maker 2, which features the Master Sword power-up changing the Mario characters into Link.
Television series From 1989 to 1990,
The Legend of Zelda animated series aired as a part of
DIC's
The Super Mario Bros. Super Show!. Thirteen episodes were produced before the cancellation of
The Super Mario Bros. Super Show. Based loosely on the first game, the series presents Link as a rude, lovesick teenager. The plot revolves around him living in Hyrule Castle and being recruited to protect the Triforce of Wisdom from Ganon while accompanied by a fairy princess named Spryte. He persistently attempts to kiss Zelda and repeatedly exclaims "Well excuse me, Princess!" when tired with her attitude, a catchphrase that has since become a common gamers'
in-joke. With little input from Nintendo, the writers were given the freedom to develop the series. As Link's first voice actor, Jonathan Potts pictured him as a, "youthful, goofy teenage boy who acts before he thinks". A similar version of Link and Zelda appear during the second season of
Captain N: The Game Master. The storyline involves a character named Kevin being sucked into a TV and entering a game world. He helps Link and Zelda to stop Ganon from reviving to protect the Triforce. Throughout 2013 and 2014, Link appeared in a series of comedic shorts titled
The Legend of Zelda: The Misadventures of Link. The series made its debut on
Nintendo Video, a
video on demand service for the Nintendo 3DS. The series was based on
The Wind Waker HD and aimed to present Link "in a new and hysterical light".
Film Link is set to be portrayed by
Benjamin Evan Ainsworth in the
live-action film.
Comics and manga Following the release of the original game, Wanpaku Comics released a
manga book in Japan in September 1986 titled "The Hyrule Fantasy". It follows the basic plot of the game with some additions, including Link and Zelda communicating telepathically. Link appeared in manga-style novels published by
Futabasha, including
The Legend of Zelda: The Mirage Castle, which was published in Japanese in 1986. A similar book titled
The Legend of Zelda: The Triforce of the Gods was released in 1992 with a storyline based on
A Link to the Past. In the early 1990s,
Valiant Comics published a serial comic based on
The Legend of Zelda series. The comic series lasted for only five issues, with a sixth story published as part of the
Nintendo Comics System. In this incarnation, Link's appearance was based on the original video game, giving him red hair, instead of his typical blonde or brown hair. The storyline reflects
The Legend of Zelda animated television series, which was being aired around the same time. Link and Zelda's relationship is depicted as amorous, with Link attempting to get a kiss from Zelda and Zelda returning Link's affections. A manga adaptation of
A Link to the Past was created by Ataru Cagiva in 1995 with the Japanese title
Triforce of the Gods. A serial comic was created for
Nintendo Power magazine by Japanese manga artist
Shotaro Ishinomori. It was published in 1992 and later collected in graphic novel form in 1993. The plot is an alternate version of the storyline from
A Link to the Past. Several other manga adaptations have been published by
Viz Media based on the
Zelda video games, including
Ocarina of Time, ''Majora's Mask
, A Link to the Past
and The Minish Cap
, which were illustrated by Akira Himekawa. The Japanese artist duo also wrote the long-running Twilight Princess
manga, which began as a Japanese serialisation in 2016 followed by an English translation in 2017 and has been released as a series of volumes. Nintendo published Link's Hijinks
, a translated webcomic by Saitaro Komatsu on its Play Nintendo website. The comic had originally appeared in the Japanese manga magazine CoroCoro Comic''.
Gamebooks Nintendo published several
gamebooks based on
The Legend of Zelda series. As part of the
Nintendo Adventure Book series, which was similar to the
Choose Your Own Adventure books, two books were published in 1992 titled
The Crystal Trap and
The Shadow Prince. In
The Crystal Trap, the storyline involves Zelda saving Link from the trap, while in
The Shadow Prince, Link must save Zelda with the help of a character named Charles. In 2001, two books based on
Oracle of Seasons and Oracle of Ages were published by
Scholastic, which were written by Craig Wessel and feature Link in a storyline based on the video games. == Merchandise ==