Pre-release Various media outlets tried the demo at E3 2011.
GameSpot commented about the demo, stating that it was a fun experience, but the indistinguishable graphics from the Wii entry didn’t make the demo feel like a good showcase of Wii U capabilities.
IGN stated that, different from other demos from the event, this demo felt "suspiciously well-choreographed and complete-feeling." In E3 2012,
Nintendojo commented that the graphics had been improved since the past E3 showcase and that the new abilities added an extra layer of depth to the gameplay.
Eurogamer highlighted that the game wasn’t a technical workout for the Wii U, but it was sure to deliver artistic charm and essential playability.
The Guardian stated that the game didn’t push the Wii U graphics, but the gamepad gameplay left you "satisfyingly God-like."
Release New Super Mario Bros. U was positively received by critics, mostly for gameplay.
GameSpot was a bit critical about the game, stating that although it was a good port, the formula started to feel old and that it had almost no bonus features for the owners of the Wii U game.
Sales ,
New Super Mario Bros. U has worldwide sales of 5.82 million units.
New Super Mario Bros. U Deluxe yielded sales of 455,006 physical copies within its first month in Japan, outperforming its Wii U counterpart. more than 747,589 physical copies have been sold in Japan, and in January 2021, it was reported that Japanese sales figures had surpassed one million.
Deluxe also debuted at the top of the charts in the United Kingdom, with 56% more units in its first week than when the Wii U version launched, and remained the UK's best-selling game in its second week on sale. , 18.25 million copies of
Deluxe have been sold worldwide, making it one of the
best-selling games on the Nintendo Switch; both versions of the game have sold a combined total of 24.07 million copies.
Awards ==Legacy==