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Maximum Force

Maximum Force is a light gun shooter arcade game developed by Mesa Logic for Atari Games in 1997. In 1998, Atari Games re-released the game as part of one machine called Area 51/Maximum Force Duo that also included Area 51, and later ported the game to the PlayStation and Sega Saturn.

Gameplay
The player(s) play the role of an unnamed counter-terrorist agent who engages in three major combat zones: a cargo ship at a dock, a large bank, and a jungle. The first two zones can be played in any order. These areas are under siege by terrorists and the player must kill the terrorists before they take aim and fire at the player character. Shooting hostages or getting shot by terrorists causes the player to lose lives. After four hits are taken, the player must refill their credits or the game is over. Players can have a maximum of seven lives in the home versions. There are several power-ups in the game, such as rapid-fire mode (which is indicated by a spinning assault rifle bullet) for the player's gun or a powerful single-shot mode (which is indicated by a spinning shotgun shell). Shooting windows, barrels, cars, and other objects increases the player's score. Like in Area 51, shooting certain objects in an area will transport the player to a secret bonus zone, most often a shooting exercise, for extra points. ==Development==
Development
The game made its world debut on January 21, 1997 at the Amusement Trades Exhibition International show in London. ==Reception==
Reception
Maximum Force was a moderate success in arcades. Reviewing the arcade version, Next Generation said that the game "puts a new face on the same old game, and while it's tempting to say that it gets away with it, in the end, it really just doesn't." ==See also==
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