The work on the game was first reported in the press in early 1989. The
Meantime design team include people from the
Wasteland. The project was initially led by Alan Pavlish; also involved were Mark O'Green and
Liz Danforth. Unlike
Wasteland, a map editor was created for the game, preventing the need to know
assembly code when creating game areas. When the maps used in the game were around 75% done, Liz Danforth left the project. This, coupled with declining Apple II sales, led
Brian Fargo to cancel the game. The
Meantime project was revived around 1992 under the lead of Bill Dugan, with the aim of bringing the game to
IBM PC-compatibles. A contractor was hired to port the program to MS-DOS, and an Interplay employee began work on
EGA graphics for use in the game. By this time the code was considered "ancient", causing porting to be very difficult. Bill Dugan finally recommended the cancellation of the project, after seeing the advanced (at the time) graphics of
Ultima VII. It was felt that
Meantime had little to offer, with its top-down perspective and lack of animation. The box cover was never made public, but is said to feature
Albert Einstein, who was a playable character in the game. In 1996,
Computer Gaming World ranked it as the sixth top
vaporware title in
computer game history. ==Legacy==