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Metroid Prime 4: Beyond

Metroid Prime 4: Beyond is a 2025 action-adventure game developed by Retro Studios and published by Nintendo for the Nintendo Switch and the Nintendo Switch 2. It is the tenth main entry in the Metroid series. Players control the bounty hunter Samus Aran, who is transported to the undiscovered planet Viewros and tasked with a mission from its inhabitants, the Lamorn. She fights for survival while confronting her rival Sylux, who holds a grudge against her and the Galactic Federation.

Gameplay
Metroid Prime 4: Beyond is an action-adventure game played from a first-person perspective. Players control Samus Aran using the Joy-Con controllers to move, jump, aim at enemies and objects, and fire weapons. Beyond takes place across a vast world of different regions, in which gameplay focuses on solving various puzzles, exploring rooms, and defeating enemies with a variety of weapons and the aid of a "lock-on" function that allows Samus to move in a circle while staying aimed on an enemy. The lock-on function can also help with interacting with objects, such as connecting a Grapple Beam to swing between platforms. The game uses a first-person view, except in Morph Ball mode, in which Samus' suit transforms into an armored ball and the game uses a third-person camera. A heads-up display, which simulates the inside of Samus' helmet during first-person view, provides a radar and mini-map functions, as well as displays on health and ammo amounts; when fighting bosses, the display also keeps track of their health. The player can scan objects and lifeforms to gather information. New to Beyond are psychic powers, which allow Samus to operate specialized mechanisms, see hidden platforms, and perform guided shots against enemies. Beyond also adds a hub world, Sol Valley, that Samus crosses with a motorcycle, the Vi-O-La. ==Plot==
Plot
Metroid Prime 4: Beyond takes place between the events of Metroid: Other M and Metroid Fusion. The Space Pirates, using Metroids capable of possessing a host, attack a Federation facility on Tanamaar which recently unearthed an artifact. Samus is dispatched by the Galatic Federation to prevent the Pirates from stealing it. The Pirates are being led by Sylux, a rogue hunter whom Samus had previously encountered. In the confrontation with him, Sylux accidentally damages the artifact, causing it to activate and teleport everything in its surroundings to the unknown planet of Viewros. On Viewros, Samus explores the Chrono Tower. She acquires a crystal with psychic capabilities and uncovers a holographic recording from Chatoyant Vooloon, the last priest of the extinct Lamorn race. Facing extinction, the Lamorn made plans for their legacy to be preserved and teleported to a new world by a Master Teleporter at the pinnacle of the Chrono Tower. It can only be activated by five keys scattered across Viewros. Samus arrives in the jungles of Fury Green, where she rescues the Federation technician Myles MacKenzie. They are attacked by feral creatures called grievers. Myles sets up a base camp in Fury Green to help Samus. After finding the first key, Samus learns that the Lamorn were psychically cultivating a tree to grow a memory fruit, a seed that will preserve their legacy on a new world. The cultivation can only be completed by feeding the fruit with green energy—a life energy uncovered by the Lamorn contained in crystals across Viewros. Samus acquires a motorcycle called Vi-O-La and battles Sylux. Sylux takes control of the Chrono Tower, erects a barrier around it, and infuses Metroids into the master teleporter key's guardians. Samus encounters the Federation soldiers Reger Tokabi, Ezra Duke, Nora Armstrong, and the combat robot VUE-995. Recordings reveal that while the Lamorn race had hoped to use green energy to nurture the planet, it made the wildlife aggressive and transformed the Lamorn into grievers. The surviving Lamorn sealed themselves into the Chrono Tower, with hope someone would end their suffering. Samus secures the keys for the teleporter, and uses a teleporter chip recovered by Reger to find mech parts. Myles repairs a giant Federation mech to breach a forcefield that blocks entry back into the Chrono Tower. Samus and the squad enter the tower and activate the master teleporter. Sylux ambushes them, but Samus defeats him in an alternate dimension. Sylux recovers and critically damages the teleporter. The soldiers restrain him long enough for Samus to leave Viewros via the teleporter. Samus plants the memory fruit and accelerates its growth using the psychic crystal, which sprouts into a rapidly growing psychic tree. In tribute to the soldiers, she leaves on the tree a pendant she received from Reger. On 100% completion, a cutscene details Sylux's backstory as a Federation field captain, in which his reckless attempt to claim a Space Pirate superweapon left him as the sole survivor of his platoon, which he chose to blame on Samus and the Federation. ==Development==
Development
Metroid Prime 4 was produced by Kensuke Tanabe, who produced the previous Metroid Prime games. Nintendo announced Prime 4 during the Nintendo Direct presentation at E3 2017, and confirmed it was not developed by Retro Studios, which had developed the previous Prime games. Eurogamer reported that Prime 4 was being developed by Bandai Namco Studios in Japan and Singapore. The Bandai Singapore staff included former LucasArts staff who had worked on the canceled Star Wars 1313. In 2018, the Nintendo of America president, Reggie Fils-Aimé, said Metroid Prime 4 was "well into development" and "proceeding well". Nintendo did not show it at E3 2018; the Nintendo of America marketing manager Bill Trinen said they would share more when they "had something that would wow people". In January 2019, the Nintendo EPD manager Shinya Takahashi announced that development had restarted under Retro Studios with Tanabe remaining as producer. Takahashi said the previous studio had not met Nintendo's standards and that the decision to restart was not taken lightly. In October 2020, Retro posted a job advertisement seeking storyboard artists to work on "emotional" and "interesting and innovative scenes that elevate the narrative". The Video Games Chronicle writer Andy Robinson took this as an indication of a more cinematic focus. The Nintendo developer Next Level Games, the third-party studio Virtuos, and other teams provided support. Tanabe also contributed material to the scan logs. Nintendo perceived demand for an open-world Metroid game influenced by their 2017 game The Legend of Zelda: Breath of the Wild, but found this was incompatible with Metroid gameplay. As a compromise, they implemented the hub world and added the Vi-O-La motorcycle to assist the pacing. As development took longer than planned, Nintendo opted to ignore new developments in action and shooting games and prioritize the adventure game elements. ==Release and promotion==
Release and promotion
Nintendo released the first trailer on June 18, 2024, which revealed the title Beyond. Nintendo also announced that Metroid Prime 4: Beyond was scheduled for release in 2025. Nintendo released a second trailer in a Direct presentation on March 27, 2025, introducing the forest planet Viewros setting, new enemies, the Lamorn race, and Samus's psychic powers. A 20-minute demo covering the opening level was made playable at Nintendo Switch 2 Experience events held worldwide between April and June, and showcased during a Nintendo Treehouse livestream. The demo was distributed for Switch 2 kiosks in Walmart and Target stores in the US in November. On September 12, Nintendo released a trailer showcasing a desert environment and Samus's motorcycle, along with the release date, December 4, 2025. Amiibo figures were also announced. and a seven-minute trailer was released on November 14. On the day of the game's release, seven music tracks were released on the Nintendo Music app. ==Reception==
Reception
Pre-release At the Game Awards 2024, Beyond was nominated for Most Anticipated Game. In November 2025, media outlets were allowed to play a 90-minute demo, including the opening sequence and a section in the Fury Green area of Viewros. IGN writer Logan Plant wrote that while Beyond "likely won't redefine Metroid in any meaningful way – or live up to the unrealistic hype built by nearly a decade of waiting", it features "classic Metroid Prime exploration and combat, an intriguing setup, gorgeous art direction, and great technical performance". Ari Notis of Polygon wrote that while Beyond was not a rehash of the original Metroid Prime games, with some tonal differences, it "plays the series' greatest hits". Journalists criticized the non-player character Myles MacKenzie, feeling he detracted from the series' sense of isolation. Plant described the period spent with Myles as ranging from "mildly annoying to downright infuriating". The Nintendo Switch version was similarly received, particularly for its visual fidelity and frame rate. However, the long loading times were criticized. Sales In its first week, Beyond was the third-bestselling game in the UK, behind EA Sports FC 26 and Mario Kart World. The Switch 2 version accounted for 83% of sales. In Japan, the Switch 2 version sold 21,415 physical copies in the first four days. In North America, the Switch 2 version reached number one on the Nintendo eShop chart. In February 2026, a Nintendo representative confirmed that Beyond had sold more than one million copies across both consoles. ==Notes==
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