Minicraft was developed by
Minecraft creator
Markus Persson in 48 hours as a part of the 22nd
Ludum Dare competition, which requires game developers that enter the contest to make a game in 48 hours based on a theme that is released just before the time starts. For this Ludum Dare, the theme was "Alone". During the 48 hours, Persson also
livestreamed his coding of the game and made blog entries on the Ludum Dare website for significant milestones he reached.
Minicraft competed against 891 other games, with the judging based on nine categories, some of which include "innovation, fun, graphics, audio, humor and mood". The voting for best game was determined by the Ludum Dare community and the time for voting ended on January 9, 2012. When asked what type of direction the game would be going in, Persson responded, "action roguelike with crafting and modifiable terrain." On January 1, 2012, Persson announced via Twitter that the new title for the sequel to
Minicraft was to be
MiniTale. He also obtained "the .com and .net"
URLs with the title to host the game on.
Minicraft+ Persson released the source code under Ludum Dare's rules, but under no license. Instead he asked that players modding the game call it something else. Over the weeks that followed many mods came out for the game, but seeing that Persson had moved on to other projects,
Minicraft+ was born.
Minicraft+ is a modded version of
Minicraft that adds many more features to the original version. == Reception ==