My Little Pony: Magic Princesss story starts after
Princess Luna as the villainous Nightmare Moon casts a dark shadow over
Ponyville, which in turn made all the town's inhabitants escape. Twilight Sparkle and her assistant
Spike want to find a way to reconstruct Ponyville, particularly bring back the other bearers of the
Elements of Harmony -
Applejack,
Fluttershy,
Pinkie Pie,
Rainbow Dash and
Rarity - to help defeat Nightmare Moon and bring back Princess Luna. To do so, the player must construct homes for the characters through purchasing them from the game's shop. There are three different building types in the game, decorative buildings that do not serve any function, houses which are buildings that the characters live in, and businesses which generate income. Each business takes a fixed amount of time to generate its product, which then can be collected by the player. This can award the player "bits" (in-game currency), experience points, and other treasures used for purchasing items later in the game; these can include shards representing the Elements of Harmony, which are necessary to draw in Twilight Sparkle's five friends (Rainbow Dash, Pinkie Pie, Fluttershy, Rarity, and Applejack) and are used to defeat Nightmare Moon among other in-game activities. Businesses generate different amounts of income depending on how much the building cost to build as well as the production time. Each pony character has a zero- to five-star rating, which represents a skill level. The skill level of each pony can be increased by participating in a mini-game with the pony, such as catching falling apples or bouncing a ball continuously. Every play costs either bits or gems, depending on how big of a score multiplier the player wishes to obtain. The gameplay is driven by quests, which direct the player to build different buildings to attract specific ponies to Ponyville, or to perform other activities, such as clearing away shadow-covered land to expand buildable space, clear away debris, earn rewards or add decorative objects in the town. The player can edit the placement of buildings and decorations to their liking once purchased. Certain quests require the purchase of "premium items", in-game items that cost Gems, the game's premium currency. Gems may be purchased or rarely obtained from in-game activities. Using either Gameloft's or
Facebook integration, the player can visit their friends' Ponyville (as well as Twilight Sparkle's, a default friend available to everyone) and leave gifts in the form of crystal hearts, a secondary currency used to purchase certain ponies which can not be obtained outside of receiving them from friends and, rarely, as event rewards. Though most ponies and buildings can be bought using bits, some require the use of gems or crystal hearts. Furthermore, activities like constructing a new building, and the production of bits in a building, can be hurried by expending gems, with the gem cost increasing depending on how much time is skipped. Gems and bits can be purchased with real money through the in-game shop. An additional minigame centered around
My Little Pony: Equestria Girls based on
Konami's
Dance Dance Revolution and Just Dance series gameplay is also available. Players can use their fingers to tap on the screen to the beat of the music. The songs featured in the game are taken from the Equestria Girls movie, and award the player based on scoring. Once a song has been played, the player is forced to wait before they can play it again. The game has been updated multiple times with new content and time-limited events tying in to the show, as well as the numerous movies released during its run. These updates added a number of new ponies, buildings, decorations, as well as new areas to explore and build in, as well as time-limited minigames. ==Development==