Sales According to
GameSpot's Desslock,
Ruins of Myth Drannor "sold extremely well during its first few weeks, but bad word of mouth and reviews crippled future sales". He remarked that certain retailers had placed notes on their displays to warn customers about the title's bugs. It held this position on the following week's chart, before falling to #9 in its third week of release. It finished 20th on NPD Intelect's chart for the month of September overall, and maintained this spot in October. By the first week of November,
Ruins of Myth Drannor had sold 55,211 units in the United States.
Critical reviews The game received lackluster reviews and was plagued with bugs. One major bug would cause a player's system files to uninstall when the game was removed. Other bugs included problems with installation, saving game files, graphics, and gameplay. Chris Chan of the
New Straits Times complained that most of the game is spent "[engaged] with a lot of mindless battles and health and spell recuperation exercises". Later patches fixed some of the stability issues. Johnny Wilson for
Dragon commented: "I like the way the new edition of the D&D rules have been integrated into the game [...] I'm thrilled with the emphasis on drow and undead, the villains we love to hate". ==Adaptations==