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Near future in fiction

The near future has been used as a setting in many works, usually but not limited to the genre of science fiction. It has become increasingly common in works from the 18th century onward, with some of the classic works in the genre being Jules Verne's Journey to the Centre of the Earth (1864) and H. G. Wells' The War of the Worlds (1898). The 20th century saw works such as George Orwell's Nineteen Eighty-Four (1949) or the novels of William Gibson, the latter representing the emergence of the popular cyberpunk genre. While some, particularly early, works of this genre are optimistic showcases of technological and societal progress, many others are discussing emergent social problems such as environmental problems, overpopulation, oppressive political regimes or the possibility of a nuclear holocaust.

Themes
Unlike the works about the far future, set thousands or more years in the future and often tackling philosophical concepts such as the ultimate fate of the universe, fiction set in the near future, roughly defined as within the next few years or decades, has been described as more realistic and containing themes that have been described as more socially relevant. On the other hand, works set in the near future also carry the risk of quickly becoming obsolete due to trends or events that its authors failed to correctly predict. as well as by the non-fiction works from the field of futures studies. However, the same era saw some works returning to the earlier Golden Age traditions of the future as pristine and ordered, such as the animated series The Jetsons (1962). Other common tropes related to disaster fiction include comet and asteroid impact events (Larry Niven and Jerry Pournelle's ''Lucifer's Hammer'', 1977), aforementioned environmental disasters, or more far-fetched alien invasion-scenarios (Wells' The War of the Worlds, Robert A. Heinlein's The Puppet Masters, 1951, Invasion of the Body Snatchers, 1956). Late 20th century saw the rise of the cyberpunk genre, concerned with the new issues of the Computer Age, and newer works often deal with topics such as accelerating change, genetic engineering, artificial intelligence or nanotechnology. Notable examples of the near future genre in science fiction works from the turn of the last century include Frederik Pohl's The Years of the City (1984), Bruce Sterling's Islands in the Net (1988), numerous works of William Gibson, David Brin's Earth (1990) and Greg Bear's Queen of Angels (1990). Near future science fiction is also seen in some games, like the Ace Combat series, which is set in an alternate universe where technology is advanced a small amount from the real world, with semi-futuristic weapons and vehicles like super-maneuverable drones. ==Notes==
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