Features Need for Speed Rivals is a racing game and features gameplay similar to earlier
Need for Speed titles, such as Criterion's
Need for Speed: Most Wanted and
Need for Speed: Hot Pursuit.
Rivals uses the
Frostbite 3 engine. The development team opted to target 30
FPS across all platforms instead of 60 FPS, because of the AllDrive feature. AllDrive is the system used to seamlessly matchmake players within the same open world. Another reason was due to the number of players able to be in the same world at the same time. Talk of resolutions and frame rates became a major point of contention between Sony and Microsoft's new consoles after it emerged that both
Call of Duty: Ghosts and
Battlefield 4 run at a higher resolution on Sony's PS4 console as compared to Microsoft's Xbox One.
Roles and progression After completing the prologue (tutorial), players choose a faction—Cop or Racer—to start their own tasks. Players can switch between factions at a hideout (Racer) or a command post (Cop). Cops can choose from the three car specifications: Patrol, Undercover, and Enforcer. Progression is made by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. Upon completion of each set of objectives, the player levels up and unlocks new content, and is presented with another set of objectives to choose from.
Weapon system Similar to the 2010
Hot Pursuit, players can use weapons, referred to as Pursuit Tech, to attack other players or AI cars, or otherwise defend themselves. Players can equip from two of each side's six available weapons, each of which can be enhanced, although upgrades are limited to a certain level based on the max level of the car's Pursuit Tech. Besides electrostatic field and EMP (
electromagnetic pulse), which are the only weapons available to both factions, Cops can deploy shock rams, assemble roadblocks, request helicopter support, or drop
spike strips, while Racers can deploy radar jammers, trigger shockwaves, drop stun mines, or activate turbo boosts.
Vehicle modification Rivals also takes on some gameplay features of earlier
Underground titles in the franchise with cues on aesthetic vehicle personalization, such as paint jobs, decals, rims and license plates and liveries can be modified, as well as vehicle performance, and various 'Pursuit Tech' gadgets. With the exception for the
Aston Martin Vanquish (and most DLC cars), all cars in the game are only available to either the Racers or the Cops.
Map and background Need for Speed Rivals takes place in the fictional Redview County. The
open world environment features a similar set-up to
Most Wanted, with several jumps, speed traps, and unlockable cars, as well as shortcuts that are not shown on the map. The map's design took heavy inspiration from the landscapes of the
Western United States, with the setting's
open world map consisting of over of road. The northern part of the map takes inspiration from
Californian coastline towns like
Santa Monica, the eastern part consists of woods similar to the redwood forests of northern California and snowy mountainside based on the
Rocky Mountains in
Colorado, the southern part is a rocky desert based on the
Grand Canyon in
Arizona, and the western and central parts are based on contemporary rural America. == Plot ==