MarketOver-the-top media service
Company Profile

Over-the-top media service

An over-the-top media service, also known as OTT and over-the-top television, is a digital distribution service of video and accompanying audio delivered directly to viewers via the public Internet, rather than through over-the-air, cable, and satellite television service, or IPTV provider. The term is synonymous with streaming platform.

History
The origin of OTT dates to March 1998, when Hong Kong Telecom launched interactive multimedia service iTV, the world's first video-on-demand streaming platform. The service also featured music-on-demand and racing-on-demand. ==Definitions==
Definitions
In 2011, the Canadian Radio-television and Telecommunications Commission (CRTC), Canada's telecommunications regulator, stated that it "considers that Internet access to programming independent of a facility or network dedicated to its delivery (via, for example, cable or satellite) is the defining feature of what have been termed 'over-the-top' services". The United States Federal Communications Commission (FCC) categorizes OTT services into two groups: online video distributors (OVDs) and multichannel video programming distributors (MVPDs). Virtual MVPDs include such services such as DirecTV Stream, FuboTV, Sling TV, Hulu + Live TV and YouTube TV. The FCC defined an OVD as: In contrast to video on demand systems offered by cable and Internet Protocol television (IPTV), which operate over managed networks where channels can be changed instantly and thus content available instantaneously, services such as iTunes required that a video download be completed before it was played; compared to IPTV which started playing a video before it finished downloading. ==Background==
Background
In broadcasting, over-the-top content is video, audio, and other media content delivered over the Internet without the involvement of a multiple-system operator (MSO) in the control or distribution of the content. The Internet service provider (ISP) may be aware of the contents of the IP packets and may be able to block or restrict their transit to end users (unless that internet provider operates within a jurisdiction that requires "net neutrality"). However, the ISP is not responsible for the viewing abilities, copyrights, and/or other redistribution of the content from the OTT provider. This model contrasts with the purchasing or rental of video or audio content from an ISP, such as pay television, video on demand and IPTV. OTT television signals are received over the Internet or through a cell phone network, as opposed to receiving television signals from terrestrial broadcasters, cable networks, or via satellite transmission. The video distributor controls access through an app, a separate OTT dongle, or a box connected to a phone, personal computer, or smart television set. OTT TV is delivered via the public Internet instead of cable and satellite television, or IPTV, services using exclusive equipment such as set-top boxes. An ISP simply transports the Internet Protocol (IP) packets that deliver OTT content to the end-user. Consumers can access OTT content through Internet-connected devices such as Smart TVs, streaming devices, video game consoles, set-top boxes, desktop and laptop computers, tablets, and smartphones. By mid-2017, 58 percent of US households accessed one OTT service in a given month through a streaming device, game console, or Smart TV; with 84 per cent of advertising revenues originating from OTT channels, exceeding revenues from videos playing in web browsers on desktops and laptops. Technologies like cloud computing, data analytics, and the Internet of Things (IoT) are coming together to create a transformational shift in the OTT media landscape. These new developments in technology have the potential to influence the OTT industry's future as customer preferences continue to shift. IoT device integration is opening up new ways for OTT providers to offer immersive and personalized watching experiences, from smart TVs to connected home appliances. OTT platforms are able to curate content and provide personalized suggestions that are catered to individual tastes by utilizing IoT data to obtain deeper insights into user preferences. Cloud computing's scalability and flexibility are enabling OTT companies to adjust to the increasing market demand for streaming and on-demand content. Cloud-based infrastructure makes it possible to scale resources quickly in response to changing viewership patterns, handle data efficiently, and deliver content seamlessly. ==Progress==
Progress
In 2019, the record of simultaneous users watching an OTT event was set at 18.6 million in India by Disney Entertainment's video streaming platform Hotstar. This was surpassed in 2023 with 59 million concurrent viewers on Disney+ Hotstar. In 2025, the record was broken again with 61.2 million viewers on JioHotstar. In 2023, the viewing of TV content on streaming platforms represented 38% of global television consumption with 1.8 billion subscriptions to OTT platforms. In 2024, OTT TV became the most popular content in the US. By May 2025, the use of streaming platforms in the US had increased 71% since 2021, with streaming representing 44.8% of all television viewership, surpassing network and cable television combined. ==Streaming platforms==
Streaming platforms
Examples of OTT platforms with over 1 million subscribers include: • Acorn TV (UK-US) • Amazon Prime Video (US) • AMC+ (US) • Apple TV (US) • BBC iPlayer (UK) • Binge (Australia) • BritBox (UK) • Chorki (Bangladesh) • Coupang Play (South Korea) • Crave (Canada) • Crunchyroll (US) • Curiosity Stream (US) • Discovery+ (US) • Disney+ (US) • Dropout (US) • ESPN (US) • Fox One (US) • FuboTV (US) • Fuji TV On Demand (Japan) • Hayu (US) • HBO Max (US) • Hulu (US) • Iflix (Malaysia) • iQIYI (China) • JioHotstar (India) • Kocowa (US) • MGM+ (US) • Mubi (UK) • Netflix (US) • NFL+ (US) • Paramount+ (US) • Peacock (US) • Philo (US) • Plex (US) • Pluto TV (US) • The Roku Channel (US) • Showmax (South Africa) • Shudder (US) • Sling TV (US) • SonyLIV (India) • Stan. (Australia) • Starz (US) • Tubi (US) • TVING (South Korea) • TVNZ+ (New Zealand) • U-Next (Japan) • Vidio (Indonesia) • Viki (US) • Viu (China) • YouTube (US) • ZEE5 (India) ==Mobile communication==
Mobile communication
The term "OTT" has also been used to describe no-carrier cellphones, for which all communications are charged as data, avoiding monopolistic competition, or apps for phones that transmit data in this manner, including both those that replace other call methods OTT messaging is defined as instant messaging services or online chat provided by third parties, as an alternative to text messaging services provided by a mobile network operator. An example is the Meta Platforms-owned mobile application WhatsApp, that serves to replace text messaging on Internet connected smartphones. Other providers of OTT messaging include Viber, WeChat, iMessage, Skype, Telegram and the now defunct Google Allo. OTT voice calling, usually called VoIP, capabilities, for instance, a softphone or as provided by FaceTime, Skype, Viber, WhatsApp, WeChat, and Zoom use open internet communication protocols to replace and sometimes enhance existing operator controlled services offered by mobile phone operators. == See also ==
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