Prior to its release, previews for
Portrait of Ruin expressed anticipation and reviewed the demonstrations at trade shows positively. Writing for
1UP.com, Jeremy Parish called the two-character gameplay "intriguing" and praised Yamane's return as composer. He further expressed excitement at several changes such as the removal of
Dawn of Sorrows touchscreen gimmicks, the possibility of cooperative multiplayer and the inclusion of side-quests.
IGN writer Nix lauded the visuals of the playable demonstration at the E3 trade show, calling it the "most gorgeous 2D Castlevania ever". While he noted that Konami was still balancing and fine-tuning the gameplay, he expressed faith that the final product would please fans.
Portrait of Ruin received "generally favorable reviews" from critics, according to
review aggregator Metacritic.
Eurogamers Tom Bramwell compared the game negatively to
Dawn of Sorrow, commenting that the exploration is more linear in
Portrait of Ruin. While acknowledging the extra variety the two-character gameplay provided, he described it as awkward during puzzle solving and complicated during challenging scenarios. However, Bramwell noted that
Portrait of Ruin made several improvements over its predecessor—the removal of the magic seal, the visuals, and the online modes—and that its target audience would likely enjoy the game. David Trammel of
Nintendo World Report also praised all aspects of the audio, calling the sound effects and voice samples "superb". While he wrote that fans would be pleased with the music, Trammel commented that it was too "subtle and atmospheric" for the series. The staff of
Game Informer magazine ranked Dracula the third "Top Villain of 2006", citing the final boss fight in
Portrait of Ruin, and listed it as one of the "Top 50 Games of 2006", calling it "one of the best experiences in gaming". Furthermore, they awarded it "Handheld Game of the Month" for January 2007.
Portrait of Ruin has received a positive retrospective reception years after its release as well. In a 2011
IGN retrospective about the
Castlevania series on the Nintendo DS, Lucas Thomas described
Portrait of Ruin as a "solid sequel" that improved on the concept of using two characters. He further wrote that the game was a good homage to the series for its 20th anniversary. Writing for
GameZone that same year, Robert Workman ranked it the ninth best
Castlevania game in the series, complimenting the title for its changes without sacrificing quality.
Game Informers Tim Turi ranked the game as the 12th best
Castlevania title in 2012. He praised the cooperative element and wrote that its design should be emulated more often. In 2023,
IGN staff ranked the title as the 23rd "Best DS Game of All Time" in terms of innovatively using the system's hardware to push its series forward. == Legacy ==