X1300–X1550 series This series is the budget solution of the X1000 series and is based on the RV515 core. The chips have four
texture units, four
ROPs, four pixel shaders, and 2
vertex shaders, similar to the older
X300 – X600 cards. These chips use one quad of an R520, whereas the faster boards use just more of these quads; for example, the X1800 uses four quads. This modular design allows ATI to build a "top to bottom" line-up using identical technology, saving research, development time, and money. Because of its smaller design, these cards offer lower power demands (30 watts), so they run cooler and can be used in smaller cases. Beginning in 2006, Radeon X1300 and X1550 products were shifted to the RV505 core, which had similar capabilities and features as the previous RV515 core, but was manufactured by
TSMC using an 80 nm process (reduced from the 90 nm process of the RV515).
X1600 series X1600 uses the M56 core which is based on the RV530 core, a core similar but distinct from RV515. The RV530 has a 3:1 ratio of pixel shaders to texture units. It possesses 12 pixel shaders while retaining RV515's four texture units and four ROPs. It also gains three extra vertex shaders, bringing the total to 5 units. The chip's single "quad" has 3 pixel shader processors per pipeline, similar to the design of R580's 4 quads. This means that RV530 has the same texturing ability as the X1300 at the same clock speed, but with its 12 pixel shaders it is on par with the X1800 in shader computational performance. Due to the programming content of available games, the X1600 is greatly hampered by lack of texturing power.
X1650 series The X1650 series has two parts: the X1650 Pro uses the RV535 core (which is a RV530 core manufactured on the newer 80 nm process), and has both a lower power consumption and heat output than the X1600. The other part, the X1650XT/X1650GT, uses the newer RV570 core (also known as the RV560) though it has lower processing power (note that the fully equipped RV570 core powers the X1950Pro, a high-performance card) to match its main competitor, Nvidia's 7600GT. There's also Radeon X1650, which technically belongs to the previous generation of X1600, because it uses old 90nm RV530 core. If you look closely at the specs, it's basically renamed Radeon X1600 Pro with DDR2 memory.
X1800 series Originally the flagship of the X1000 series, the X1800 series was released with mild reception due to the
rolling release and the gain by its competitor at that time, NVIDIA's
GeForce 7 series. When the X1800 entered the market in late 2005, it was the first high-end video card with a 90 nm GPU. ATI opted to fit the cards with either 256
MB or 512 MB on-board memory (foreseeing a future of ever growing demands on local memory size). The X1800XT PE was exclusively on 512 MB on-board memory. The X1800 replaced the R480-based
Radeon X850 as ATI's premier performance GPU. In the latter half of 2006, ATI introduced the Radeon X1950 XTX, which is a graphics board using a revised R580 GPU called R580+. R580+ is the same as R580 except it supports GDDR4 memory, a new graphics DRAM technology that offers lower power consumption per clock and offers a significantly higher clock rate ceiling. The X1950 XTX clocks its RAM at 1 GHz (2 GHz DDR), providing 64.0 GB/s of memory bandwidth, a 29% advantage over the X1900 XTX. The card was launched on August 23, 2006. The X1950 Pro was released on October 17, 2006, and was intended to replace the X1900GT in the competitive sub-$200 market segment. The X1950 Pro GPU is built off of the 80 nm RV570 core with only 12 texture units and 36 pixel shaders, and is the first ATI card that supports native Crossfire implementation by a pair of internal Crossfire connectors, which eliminates the need for the unwieldy external dongle found in older Crossfire systems. == Radeon feature matrix ==