MarketAudio engineer
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Audio engineer

An audio engineer helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduction, and reinforcement of sound. Audio engineers work on the "technical aspect of recording—the placing of microphones, pre-amp knobs, the setting of levels. The physical recording of any project is done by an engineer…"

Research and development
Research and development audio engineers invent new technologies, audio software, equipment, and techniques to enhance the process and art of audio engineering. They might design acoustical simulations of rooms, shape algorithms for audio signal processing, specify the requirements for public address systems, carry out research on audible sound for video game console manufacturers, and other advanced fields of audio engineering. They might also be referred to as acoustic engineers. Education Audio engineers working in research and development may come from backgrounds such as acoustics, computer science, broadcast engineering, physics, acoustical engineering, electrical engineering, and electronics. Audio engineering courses at university or college fall into two rough categories: (i) training in the creative use of audio as a sound engineer, and (ii) training in science or engineering topics, which then allows students to apply these concepts while pursuing a career developing audio technologies. Audio training courses provide knowledge of technologies and their application to recording studios and sound reinforcement systems, but do not have sufficient mathematical and scientific content to allow someone to obtain employment in research and development in the audio and acoustic industry. using a vintage Neve recording console Audio engineers in research and development usually possess a bachelor's degree, master's degree or higher qualification in acoustics, physics, computer science or another engineering discipline. They might work in acoustic consultancy, specializing in architectural acoustics. Alternatively they might work in audio companies (e.g. headphone manufacturer), or other industries that need audio expertise (e.g., automobile manufacturer), or carry out research in a university. Some positions, such as faculty (academic staff), require a Doctor of Philosophy. In Germany a Toningenieur is an audio engineer who designs, builds and repairs audio systems. Sub-disciplines The listed subdisciplines are based on PACS (Physics and Astronomy Classification Scheme) coding used by the Acoustical Society of America with some revision. Audio signal processing Audio engineers develop audio signal processing algorithms to allow the electronic manipulation of audio signals. These can be processed at the heart of much audio production, such as reverberation, Auto-Tune or perceptual coding (e.g., MP3 or Opus). Alternatively, the algorithms might perform echo cancellation, or identify and categorize audio content through music information retrieval or acoustic fingerprint. Architectural acoustics Architectural acoustics is the science and engineering of achieving a good sound within a room. For audio engineers, architectural acoustics can be about achieving good speech intelligibility in a stadium or enhancing the quality of music in a theatre. Architectural Acoustic design is usually done by acoustic consultants. Psychoacoustics Psychoacoustics is the scientific study of how humans respond to what they hear. At the heart of audio engineering are listeners who are the final arbitrator as to whether an audio design is successful, such as whether a binaural recording sounds immersive. ==Practitioner==
Practitioner
position, mixing sound for a band A variety of terms are used to describe audio engineers who install or operate sound recording, sound reinforcement, or sound broadcasting equipment, including large and small format consoles. Terms such as audio technician, sound technician, audio engineer, audio technologist, recording engineer, sound mixer, mixing engineer and sound engineer can be ambiguous; depending on the context, they may be synonymous, or they may refer to different roles in audio production. Such terms can refer to a person working in sound and music production; for instance, a sound engineer or recording engineer is commonly listed in the credits of commercial music recordings (as well as in other productions that include sound, such as movies). These titles can also refer to technicians who maintain professional audio equipment. Certain jurisdictions specifically prohibit the use of the title engineer to any individual not a registered member of a professional engineering licensing body. In the recording studio environment, a sound engineer records, edits, manipulates, mixes, or masters sound by technical means to realize the creative vision of the artist and record producer. While usually associated with music production, an audio engineer deals with sound for a wide range of applications, including post-production for video and film, live sound reinforcement, advertising, multimedia, and broadcasting. In larger productions, an audio engineer is responsible for the technical aspects of a sound recording or other audio production, and works together with a record producer or director, although the engineer's role may also be integrated with that of the producer. In smaller productions and studios, the sound engineer and producer are often the same person. In typical sound reinforcement applications, audio engineers often assume the role of producer, making artistic and technical decisions, and sometimes even scheduling and budget decisions. Education and training Audio engineers come from backgrounds or postsecondary training in fields such as audio, fine arts, broadcasting, music, or electrical engineering. Training in audio engineering and sound recording is offered by colleges and universities. Some audio engineers are autodidacts with no formal training, but who have attained professional skills in audio through extensive on-the-job experience. Audio engineers must have extensive knowledge of audio engineering principles and techniques. For instance, they must understand how audio signals travel, which equipment to use and when, how to mic different instruments and amplifiers, which microphones to use and how to position them to get the best quality recordings. In addition to technical knowledge, an audio engineer must have the ability to problem-solve quickly. The best audio engineers also have a high degree of creativity that allows them to stand out amongst their peers. In the music realm, an audio engineer must also understand the types of sounds and tones that are expected in musical ensembles across different genres—rock and pop music, for example. This knowledge of musical style is typically learned from years of experience listening to and mixing music in recording or live sound contexts. For education and training, there are audio engineering schools all over the world. Role of women According to Women's Audio Mission (WAM), a nonprofit organization based in San Francisco dedicated to the advancement of women in music production and the recording arts, less than 5% of the people working in the field of sound and media are women. "Only three women have ever been nominated for best producer at the Brits or the Grammys" and none won either award. According to Susan Rogers, audio engineer and professor at Berklee College of Music, women interested in becoming an audio engineer face "a boys' club, or a guild mentality". Notable recording projects include the Grammy Award-winning Kronos Quartet, Angelique Kidjo (2014 Grammy winner), author Salman Rushdie, the Academy Award-nominated soundtrack to "Dirty Wars", Van-Ahn Vo (NPR's top 50 albums of 2013), Grammy-nominated St. Lawrence Quartet, and world music artists Tanya Tagaq and Wu Man. There certainly are efforts to chronicle women's roles and history in audio. Leslie Gaston-Bird wrote Women in Audio, which includes 100 profiles of women in audio through history. Sound Girls is an organization focused on the next generation of women in audio, but also has been building up resources and directories of women in audio. Women in Sound is another organization that has been working to highlight women and nonbinary people in all areas of live and recorded sound through an online zine and podcast featuring interviews of current audio engineers and producers. One of the first women to produce, engineer, arrange and promote music on her own rock and roll music label was Cordell Jackson (1923–2004). Trina Shoemaker is a mixer, record producer and sound engineer who became the first woman to win the Grammy Award for Best Engineered Album in 1998 for her work on The Globe Sessions. Gail Davies was the first female producer in country music, delivering a string of Top 10 hits in the 1970s and 1980s including "Someone Is Looking for Someone Like You", "Blue Heartache" and "I'll Be There (If You Ever Want Me)". When she moved to Nashville in 1976, men "didn't want to work for a woman" and she was told women in the city were "still barefoot, pregnant and [singing] in the vocal booth." – a person dealing with live sound reinforcement. This usually includes planning and installation of loudspeakers, cabling and equipment and mixing sound during the show. This may or may not include running the foldback sound. A live/sound reinforcement engineer hears source material and tries to correlate that sonic experience with system performance. • Wireless microphone engineer, or A2. This position is responsible for wireless microphones during a theatre production, a sports event or a corporate event. • Foldback or Monitor engineer – a person running foldback sound during a live event. The term foldback comes from the old practice of folding back audio signals from the front of house (FOH) mixing console to the stage so musicians can hear themselves while performing. Monitor engineers usually have a separate audio system from the FOH engineer and manipulate audio signals independently from what the audience hears so they can satisfy the requirements of each performer on stage. In-ear systems, digital and analog mixing consoles, and a variety of speaker enclosures are typically used by monitor engineers. In addition, most monitor engineers must be familiar with wireless or RF (radio-frequency) equipment and often must communicate personally with the artist(s) during each performance. • Systems engineer – responsible for the design setup of modern PA systems, which are often very complex. A systems engineer is usually also referred to as a crew chief on tour and is responsible for the performance and day-to-day job requirements of the audio crew as a whole along with the FOH audio system. This is a sound-only position concerned with implementation, not to be confused with the interdisciplinary field of system engineering, which typically requires a college degree. • Re-recording mixer – a person in post-production who mixes audio tracks for feature films or television programs. ==Equipment==
Equipment
An audio engineer is proficient with different types of recording media, such as analog tape, digital multi-track recorders and workstations, plug-ins and computer knowledge. With the advent of the digital age, it is increasingly important for the audio engineer to understand software and hardware integration, from synchronization to analog to digital transfers. In their daily work, audio engineers use many tools, including: • Tape machines • Analog-to-digital converters • Digital-to-analog converters • Digital audio workstations (DAWs) • Audio plug-ins • Dynamic range compressorsAudio data compressorsEqualization (audio)Music sequencers • Signal processors • Headphones • Microphones • Preamplifiers • Mixing consoles • Amplifiers • Loudspeakers ==Notable audio engineers==
Notable audio engineers
RecordingSteve AlbiniLarry AlexanderJim AndersonDave AronSylvia MassyMichael J. BishopTony BongioviBill Bottrell • David Bottrill • Helmut BurkIain BurgessChuck BritzPatrick BrownTerry BrownJohn BurnsIan CapleDru CastroFred CateroRoy CicalaBob ClearmountainJohn CongletonMike CrosseyTerry DateNick DavisCharles De SchutterNeil DorfsmanJack DouglasTom DowdMark "Flood" EllisGeoff EmerickJack EndinoShawn EverettBob EzrinJames FarberDavid R. FergusonSteve FiskDave FridmannHumberto GaticaRudy Van GelderNigel GodrichDoug GreanJames GuthrieMick GuzauskiRoy HaleeWally HeiderDavid HentschelBones HoweAndrew JacksonAndy JohnsGlyn JohnsLeslie Ann JonesToshi KasaiNeil KernonJacquire KingEddie KramerGreg LadanyiMaxime Le GuilScott LittJames LockChris Lord-AlgeTom Lord-AlgeMalinda LoweReinhold MackMike MarcianoGeorge MartinTony MaseratiGeorge MassenburgMario J. McNultyJoe MeekYuri MorozovAlan MoulderJack MullinEvgeny MurzinRoger NicholsClif NorrellAlex TumayPaul NorthfieldGary PaczosaHugh PadghamRobert ParkerAlan ParsonsDave PensadoLynn PeterzellTony PlattMalcolm PollackResul PookuttyBill PorterBill PutnamBob RockPhil RamoneEmitt RhodesBruce Robb (producer)Susan RogersScott SalemElliot ScheinerBill "Bear" SchenimanAndrew SchepsAl SchmittTom ScholzJim ScottKen ScottDa-Hong SeetooEberhard SengpielMike ShipleyNorman SmithH. SridharChris SteinmetzMike StoneStephen StreetBruce SwedienBill SzymczykMike TerryWharton TiersDevin TownsendKen TownshendPhil ThornalleyJohn TravisMichael B. TretowDerek VarnalsRobert VenableTony ViscontiAndy WallaceDan WallinKenneth WilkinsonJonathan Wilson MasteringTom CoyneMike DeanKevin GrayBernie GrundmanSteve HoffmanTed JensenDale BeckerBob KatzBob LudwigRodney MillsGeorge PeckhamBob WestonGavin LurssenMike Bozzi Live soundDan Healy"Big Mick" HughesBruce JacksonBill PorterDave RatOwsley StanleyCharles De Schutter ==See also==
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