Origin and production returned after 31 years to finish his vision of the overarching story after the events of
Monkey Island 2.
Ron Gilbert, the creator of the
Monkey Island series, worked on the first two
Monkey Island games before leaving the development company,
LucasArts, in 1992. He often dreamt of making a new
Monkey Island game but did not own the
intellectual property rights. Further
Monkey Island games were developed without Gilbert by LucasArts and
Telltale Games. In 2012,
The Walt Disney Company acquired the rights to
Monkey Island when it purchased
Lucasfilm. At
PAX 2019, Nigel Lowrie, founder of
Devolver Digital, mentioned to Gilbert that he knew John Drake, who was in charge of licensing at Disney. Drake wanted to approach Disney about a new
Monkey Island game. to discuss ideas, and felt confident that they could create a good game. Gilbert said that they had a lot more freedom and flexibility to not make it a pixel art game. Crowle, who had played
The Secret of Monkey Island as a child, took inspiration from other
Monkey Island games, as well as other 1990s LucasArts games such as
Day of the Tentacle. For
Return to Monkey Island, he defined a style reminiscent of a
picture book or a
pop-up book because it matched well with the main topics of the game: "We've taken something from all of the games, while making something new and specifically tailored to the story that Ron Gilbert and Dave Grossman wanted to tell. An art style has to connect with the core themes of the game you're making, its not an interchangeable thing that you apply like a
Photoshop filter, and for this adventure a picture-book style was the right fit".
Music and voice acting Composers
Michael Land,
Peter McConnell, and
Clint Bajakian, who already worked on previous installments of the
Monkey Island franchise, were hired to compose the game soundtrack. and was happy to accept the offer. Gilbert met with Armato to have a chat about an unspecified "new game" and the voice actor was baffled when he discovered that the game in question was a
Monkey Island game: "We got together, we had coffee, and I think he was very interested in the new game, almost kind of wondering whether maybe he could have a voice part in it. And then I told him that it was the new
Monkey Island, and he was just floored".
Technical design The team spent time making
Return to Monkey Island enjoyable with a controller without making the experience worse for players who use a
mouse, which point-and-click adventure games typically use. One of the goals was "not distracting or detracting from what the mouse play is". On April 4, Devolver Digital published a teaser video on their YouTube channel and opened the official website. The website was updated in June to show an example of the game's dialogue-based gameplay. Visitors could ask Stan, a regular character in the series, about the new game. The game was advertised on the official website as "the exciting conclusion of the Monkey Island series", which led to speculation as to whether it would be the final chapter in the series. This was refuted when the developers described it as marketing text not written by them. Starting from July 11, Gilbert and Grossman shared on Twitter a video clip of the game every Monday, calling the initiative "Monkey Island Monday". The clips revealed new locations, new characters and how the dialogue system and part of the user interface looked like. The game was released for
macOS,
Nintendo Switch, and
Windows on September 19, 2022, which coincided with
International Talk Like a Pirate Day. Preorders were opened on
Steam and
Nintendo eShop. As a pre-order bonus, players would get an in-game horse armor item that stays in their inventory and has no function, a humorous reference to a
controversial downloadable content (DLC) for
The Elder Scrolls IV: Oblivion. The game was later released for
Linux on October 26, 2022,
PlayStation 5 and
Xbox Series X/S on November 8, 2022, and for
iOS and
Android on July 27, 2023. ==Reception==