Motion sickness can be divided into three categories: • Motion sickness caused by motion that is felt but not seen i.e. terrestrial motion sickness; • Motion sickness caused by motion that is seen but not felt i.e. space motion sickness; • Motion sickness caused when both systems detect motion but they do not correspond i.e. either terrestrial or space motion sickness.
Motion felt but not seen In these cases, motion is sensed by the
vestibular system and hence the motion is felt, but no motion or little motion is detected by the
visual system, as in terrestrial motion sickness.
Carsickness A specific form of
terrestrial motion sickness, being carsick is quite common and evidenced by disorientation while reading a map, a book, or a small screen during travel. Carsickness results from the sensory conflict arising in the brain from differing sensory inputs. Motion sickness is caused by a conflict between signals arriving in the
brain from the inner
ear, which forms the base of the
vestibular system, the sensory apparatus that deals with movement and balance, and which detects motion mechanically. If someone is looking at a stationary object within a vehicle, such as a magazine, their eyes will inform their brain that what they are viewing is not moving. Their inner ears, however, will contradict this by sensing the motion of the vehicle.
Seasickness Seasickness is a form of terrestrial motion sickness characterized by a feeling of
nausea and, in extreme cases,
vertigo experienced after spending time on a boat. Adjusting to the craft's motion at sea is called "gaining one's sea legs"; it can take a significant portion of the time spent at sea after disembarking to regain a sense of stability "post-sea legs".
Centrifuge motion sickness Rotating devices such as
centrifuges used in astronaut training and amusement park rides such as the
Rotor,
Mission: Space and the
Gravitron can cause motion sickness in many people. While the interior of the centrifuge does not appear to move, one will experience a sense of motion. In addition,
centrifugal force can cause the vestibular system to give one the sense that downward is in the direction away from the center of the centrifuge rather than the true downward direction.
Dizziness due to spinning When one spins and stops suddenly, fluid in the inner ear continues to rotate causing a sense of continued spinning while one's visual system no longer detects motion.
Virtual reality Usually, VR programs would detect the motion of the user's head and adjust the rotation of vision to avoid dizziness. However, some cases such as system lagging or software crashing could cause lags in the screen updates. In such cases, even some small head motions could trigger the motion sickness by the
defense mechanism mentioned below: the
inner ear transmits to the brain that it senses motion, but the eyes tell the brain that everything is still.
Virtual reality to reverse motion sickness Recent research has shown that virtual reality can also be used therapeutically to reverse seasickness by reintroducing visual cues that align more closely with the body's sense of motion. One effective approach involves simulating a stable artificial horizon within the headset while simultaneously introducing low-amplitude visual motion that matches the real movement of the vessel, such as pitch, roll, and heave. By restoring coherence between visual and vestibular input, this method can help the brain reestablish sensory integration, thereby reducing or even eliminating symptoms of motion sickness within minutes. Systems that synchronize VR environments with vessel dynamics have demonstrated significant promise in field trials.
Motion seen but not felt In these cases, motion is detected by the
visual system and hence the motion is seen, but no motion or little motion is sensed by the
vestibular system. Motion sickness arising from such situations has been referred to as "visually induced motion sickness" (VIMS). Space motion sickness was effectively unknown during the earliest spaceflights because the very cramped conditions of the spacecraft allowed for only minimal bodily motion, especially head motion. Space motion sickness seems to be aggravated by being able to freely move around, and so is more common in larger spacecraft.
Screen images This type of terrestrial motion sickness is particularly prevalent when susceptible people are watching films presented on very large screens such as
IMAX, but may also occur in regular format theaters or even when watching TV or playing games. For the sake of novelty, IMAX and other panoramic type theaters often show dramatic motions such as flying over a landscape or riding a
roller coaster. In regular-format theaters, an example of a movie that caused motion sickness in many people is
The Blair Witch Project. Theaters warned patrons of its possible nauseating effects, cautioning pregnant women in particular.
Blair Witch was filmed with a handheld
camcorder, which was subjected to considerably more motion than the average movie camera,
Virtual reality Motion sickness due to
virtual reality is very similar to simulation sickness and motion sickness due to films. ==Pathophysiology==