From contemporary reviews, critics such as
Bill Kunkel, juvenile journalist
Rawson Stovall and publication
Computer Entertainer all praised the game for its visuals. Kunkel said the game's graphics was "non-parallel in the 2600 universe" noting the visual depth. Stovall praised small touches to the graphics, such as the visuals becoming screen static when the player's tank is destroyed. The
Computer Entertainer review specifically praised its unique first-person point of view in its gameplay. Critics also complimented the gameplay, Kunkel and Robert J. Sodaro of
Videogaming & Computergaming Illustrated specifically noting how the weather effected the gameplay. Michael Blanchet of
Electronic Fun with Computers & Games stated "for every obvious strategy there is another subtle, almost hidden one that must be discovered and implemented. This is a good solid challenge for anyone looking for a different breed of shoot-em-up." Sodaro and Blanchet both critiqued the lack of any way to repair the players damaged tanks. Kunkel went as far to declare the game Miller's "masterpiece" and "perhaps the finest target-arcade program ever developed for the 2600." while
Computer Entertainer stated it was "the best combat game yet for the Atari 2600 system." Some critics felt the game was unoriginal. Dan persons of
Video Games suggested developers "should be moving on from this simple sort of shoot 'em-up, but
Robot Tank has been done with such obvious care and so much style that I can't help but love it." Stovall found that it was a hybrid of
Atari's
Battlezone (1980) and having the gameplay of
Starmaster, while Sodaro found that the game was not a knock-off of
BattleZone, and only borrowed elements such as being set in a first-person view of a tank. A representative from Activision responded to the game being derivative of
Battlezone, saying "We don't steal any of our ideas. The game idea (
Robot Tank) is a generic one in the industry." Jose Renato Garcia of
Micro & Video found the gameplay to be good but grew repetitive. He ultimately recommending the game the game overall for its high quality graphics.
Electronic Fun with Computer & Games included
Robot Tank as among the best video games ever in 1984. From retrospective reviews, Brett Alan Weiss of
AllGame referred to
Robot Tank as both "far ahead of its time" and "one of the most sophisticated Atari 2600 games." while stating that most of the weather and time change gave the game a false sense of versatility, since it was still just about dodging and attacking other tanks which grew repetitive. Jeremy Dunham commented on the game in his review of
Activision Anthology (2002). Dunham stated that along with
Pitfall II: Lost Caverns (1984),
Robot Tank really stood out for its graphics with its 3D-aesthetic and the aforementioned weather and short-circuit effects. ==See also==