Reviews for
Robotron 64 were mostly positive, though many critics questioned whether the game ultimately offered anything over the original
Robotron 2084. Dan Hsu proclaimed in
Electronic Gaming Monthly, "Finally, a good update of Robotron! This version fixes all of the problems that plagued the PS version. R64 is fast, frantic and sure as hell hard to put down." While noting the music is a little repetitive, critics overwhelmingly praised it for its appropriately frenzied pace and mood. Gerstmann disagreed, saying the music is hampered by the storage limitations of the cartridge medium. The vast majority of critics found the graphics to be functional but wholly unimpressive, though there was a dissenting voice on this point as well, with
GamePro applauding how well the character graphics and animation stand out among the game's chaotic action. Other commonly praised elements of the game included the huge number of stages and the way the camera views provide a much better view of the action than the PlayStation's
Robotron X. However, the most widely acclaimed feature of the game was the ability to use two controllers at once, which critics said evokes memories of the original
Robotron 2084 arcade machine's dual joysticks while giving the control an impressive level of analog depth. Matt Casamassina of
IGN, for example, commented that "It sounds odd, but it is absolutely ingenious and replicates the same double-joystick control of the original arcade machine. It allows for so much movement possibility that addiction is inevitable." ==References==