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Robotron X

Robotron X is a twin-stick shooter video game co-developed by Leland Interactive Media and Player 1 and it was released by Midway Games in November 1996 for the PlayStation. It is a 3D version of the 1982 arcade video game Robotron: 2084. GT Interactive published a Windows port in 1997. A Nintendo 64 version was released in 1998 as Robotron 64, and Crave Entertainment bought out the publishing rights to the N64 version.

Gameplay
Robotron X features updated graphics and audio, and also multiple different angles for the camera. ==Reception==
Reception
While the game uses gameplay similar to the original, Robotron X was not as well-received, Andrew Rollings and Ernest Adams felt that the moving camera featured in the 3D environment was a negative, and that the original overhead perspective format of a single screen actually presented all the information a player and relied more on the skill of the player. They felt that the moving camera angle obscured playing field areas which would make it hard for the player to avoid being shot when an enemy appears suddenly. Rollings and Adams instead attribute the late 1990s fad involving classic video game remakes in part to the release of Robotron X, Bro' Buzz for GamePro was complimentary to its gameplay and graphics. Malcolm Mayhew for the Fort Worth Star-Telegram gave the game 2 1/2 stars, saying that the game had good idea, but bad execution. ==See also==
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