Ocean Software, on their
Imagine label, released licensed versions of
Salamander for computer systems by Spectrum, Commodore and Amstrad in 1988. The Spectrum and Amstrad versions were generally criticized, but the Commodore 64 version was highly praised by the critics of the day, particularly
Zzap!64. Though missing two of the six stages, the simultaneous two player mode and gameplay being much easier than its arcade counterpart, the Commodore port is generally considered to be one of the best arcade conversions on this system.
Salamander was ported to the
Family Computer in Japan in 1987. Instead of being a direct port of
Salamander, elements were taken from the original
Salamander and the Japanese
Life Force re-release, and some elements, such as levels and bosses, were removed to make way for new content. Most of the background graphics and enemy sprites from
Salamander are used in favor of those used in
Life Force, though the
Gradius-style power bar is used in place of the original instant pick-up system. In 1988, North America received a port as well for the
Nintendo Entertainment System. The NES version is practically identical to its Famicom equivalent, other than not having the multiple endings, having two option power ups instead of three, and being titled
Life Force. The North America version was later re-released for the
Virtual Console on February 16, 2009 for the
Wii, on January 23, 2014 for the
Nintendo 3DS and August 21, 2014 for the
Wii U. The European version is titled
Life Force: Salamander on its cover and was released on November 22, 1989. The NES version makes use of the
Konami Code, which increases the number of lives from three to 30. The first two levels of
Life Force were profiled in the second issue of
Nintendo Power, issued in 1988. Several issues later the entire game was re-profiled. The
MSX port of is significantly different from the original and any other ports. New to this port is a graphical introduction that introduces human pilots for each ship, as well as names for each stage. The levels are notably longer than the arcade original, and the player is forced to start from a pre-defined checkpoint upon death of either pilot, instead of starting where he left off. After level two, the player can choose the order of the next three stages. In addition, the player can collect "E" capsules by destroying certain enemies. Collecting fifteen will permanently upgrade one of the available weapons on the power-up bar. Some weapons allow the player ships to merge, one player controlling movements and the second player controlling weapons. Instead of the Vic Viper and the Lord British Space Destroyer, the ships are known as the Sabel Tiger and the Thrasher; piloted by human characters named Iggy Rock and Zowie Scott. The story takes place in the year 6709 A.D and has 2 different endings. The MSX version was re-released for the
Wii's
Virtual Console in Japan on January 12, 2010. It was later released for the
Wii U's Virtual Console on July 20, 2016. They were also made available for the Project EGG on Windows Store on May 19, 2015. A version for the
PC Engine was released on December 6, 1991. Based on the arcade version of
Salamander, changes on this port include starting from a pre-defined checkpoint upon death in 1 Player mode, faster enemy animations, and improved music. In Japan, the PC Engine version was re-released for the
Wii's
Virtual Console on September 11, 2007, for
PlayStation Network on July 21, 2010 and for the
Wii U's Virtual Console on October 22, 2014, and also for the Project EGG con Windows Store on March 3, 2014. It was released in North America on November 16, 2017 for the
Wii U's Virtual Console. The PC version is on the
TurboGrafx-16 Mini released in 2020 and is the sole title from the compilation that is excluded from the Japanese model while being included in the North American and European ones.
Re-releases A compilation titled
Salamander Deluxe Pack Plus was released in
Japan for the
Sega Saturn on June 19,
1997, and for the
PlayStation on July 6 of the same year. The compilation includes
Salamander, the Japanese version of
Life Force, and
Salamander 2. Konami announced that the PlayStation version would be released in the U.S. as part of a bundle with
Gradius Gaiden, but this release was later cancelled.
Salamander was released for mobile phones in 2003. Another compilation of the
Salamander series, titled
Salamander Portable, was released for the
PlayStation Portable on January 24, 2007 in Japan. The PSP compilation features all three games previously included in the
Salamander Deluxe Pack Plus, as well as
Xexex and the
MSX version of
Gradius 2 (a.k.a.
Nemesis II, which is unrelated to the arcade game ''
Gradius II: Gofer's Ambition''). On December 20, 2010, an application called
PC Engine Game Box was published in the
App Store which served as a portal to download classic PC Engine video games. Among the downloadable titles is the PC Engine version of
Salamander for a fee.
Hamster Corporation released the game as part of their
Arcade Archives series for the
PlayStation 4 in 2015 and
Nintendo Switch in 2020. The arcade version is included on Konami's
Arcade Classics Anniversary Collection released in April 2019 in digital-only format for the
PlayStation 4,
Xbox One,
Nintendo Switch and PC. Initially, the compilation in Japan only had the
Salamander version of the game, while everywhere else featured the American
Life Force instead. In June 2019, Konami added for free the Japanese versions of the respective games on the western
Arcade Classics Anniversary Collection. Only the
Salamander version can be played in this addition, as the Japanese
Life Force is not part of the compilation. Conversely, the American version of
Life Force was added to the collection in Japan in that same update. ==Reception==