adorned with Japanese lanterns and
shimenawa. The studio is based in
Wuhan, China. The game was initially built using
Unreal Engine 4 and was later built using
Unreal Engine 5. The conceptual design happened from 2016 to 2018. The project involved up to five people during this period.
Showa American Story was based on
Japanese and
American popular culture of the
eighties and
nineties, as approached from a Chinese perspective. At the time, these foreign cultures were introduced to China and appeared in distinct ways within its society. Although they considered a
cyberpunk theme, they concluded that
science fiction elements would detract from their portrayal of a setting rooted in the period and decided to exclude elements deemed extraneous to the nostalgic tone. Therefore, following an assessment of the costs and feasibility, they shifted the direction toward a game with a
third-person perspective. == Release ==