The game received "generally unfavorable" to negative reviews according to the
review aggregation website
Metacritic. Many critics noted the game's easy and simplistic mechanics and limited variety.
GameSpot reflected that the modes of gameplay were "neither challenging or compelling", with the game "beaten in two hours or less".
Xbox Nation wrote "the specific challenges...are easy enough to accomplish; individual rats can be targeted and dispatched simply by shifting to a first-person view, putting a cursor over the foe and pressing a button". Describing the game as "limited and simplistic",
Allgame noted that the "objectives remain the same in each of the five areas". Several reviewers also critiqued the game's linearity and limited level of exploration and interaction. Describing the gameplay as "an interesting concept but limited in practice",
Official Xbox Magazine found the game's movement to be "restrictive in exploration" due to the game's "rigid track".
Edge noted the game contained "no freedom", writing that whilst "junctions afford a choice of route...the implied non-linearity is utterly superficial" due to the requirement to explore all areas. Finding the game to be "poorly designed" and "irritating",
Allgame wrote that the game's navigation was "confusing to the point where players are in relation to the door leading to the next room", noting that "interacting with the environment is non-existent". Reviewers also expressed disappointment in the game's graphics and touted use of 'fur shading'.
IGN described the shading as "a poor example of what (the)
Xbox can do visually" and critiqued the game's low frame rate.
GameSpot remarked that the shading "looks cheap and inconsistent, and draws attention to the simplicity of the character models".
Allgame critiqued the game's animations, writing that "walking is funny looking, as each rodent moves with approximately two frames of animation." However,
GameSpy praised the game's "clear and colourful" environments and found the fur shading to make the mice "fuzzy and pet-able".
Xbox Nation found the game's puzzles to be "not so puzzling" and "add little depth to an otherwise very shallow children's game." ==References==