MarketComputing platform
Company Profile

Computing platform

A computing platform, digital platform, or software platform is the infrastructure on which software is executed. While the individual components of a computing platform may be obfuscated under layers of abstraction, the summation of the required components comprise the computing platform.

Components
Platforms may also include: • Hardware alone, in the case of small embedded systems. Embedded systems can access hardware directly, without an OS; this is referred to as running on "bare metal". • Device drivers and firmware. • A browser in the case of web-based software. The browser itself runs on a hardware+OS platform, but this is not relevant to software running within the browser. • An application, such as a spreadsheet or word processor, which hosts software written in an application-specific scripting language, such as an Excel macro. This can be extended to writing fully-fledged applications with the Microsoft Office suite as a platform. • Software frameworks that provide ready-made functionality. • Cloud computing and Platform as a Service. Extending the idea of a software framework, these allow application developers to build software out of components that are hosted not by the developer, but by the provider, with internet communication linking them together. The social networking sites Twitter and Facebook are also considered development platforms. • A application virtual machine (VM) such as the Java virtual machine or .NET CLR. Applications are compiled into a format similar to machine code, known as bytecode, which is then executed by the VM. • A virtualized version of a complete system, including virtualized hardware, OS, software, and storage. These allow, for instance, a typical Windows program to run on what is physically a Mac. Some architectures have multiple layers, with each layer acting as a platform for the one above it. In general, a component only has to be adapted to the layer immediately beneath it. For instance, a Java program has to be written to use the Java virtual machine (JVM) and associated libraries as a platform but does not have to be adapted to run on the Windows, Linux or Macintosh OS platforms. However, the JVM, the layer beneath the application, does have to be built separately for each OS. ==Operating system examples==
Operating system examples
Desktop, laptop, serverUnix and Unix-likeBSDSunOSNeXTSTEPDarwinmacOSOpenDarwin386BSDNetBSDOpenBSDFreeBSDDragonFly BSDSystem VHP-UXIBM AIXA/UXSolarisOpenSolarisillumosOpenIndianaMINIXGNU HurdLinuxAndroidChromeOSQubesOSOSF/1Tru64 UNIXz/OSVMOpenVMSQNXClassic Mac OSAmigaOSDOSWindowsBeOSHaikuHarmonyOS Mobile , a popular mobile operating system • Newton OSPalm OSSymbianBlackBerry OSWindows MobileUnix and Unix-likeiOSiPadOSwatchOSLinuxAndroidFire OSLineageOSwebOSBadaUbuntu TouchTizenFirefox OSKaiOSSailfish OSLuneOSpostmarketOSWindowsWindows PhoneWindows 10 MobileBlackBerry 10HarmonyOSFuchsia ==Software examples==
Software examples
ShockwaveBinary Runtime Environment for Wireless (BREW) • CocoaCocoa Touch.NETMono.NET FrameworkSilverlightFlashAIRJavaJava MEJava SEJava EEJavaFXJavaFX MobileLiveCodeMicrosoft XNAMozilla Prism, XUL and XULRunner • Mozilla WebExtensions API is modeled after Google Chrome's API. Thus Firefox extensions are now largely compatible with their Chrome counterparts. • Web platformOracle DatabaseQtSAP NetWeaverSmartfaceUniversal Windows PlatformWindows RuntimeHMS Core • Cangjie • ArkTSArkUIArkUI-X • Huawei Phoenix Engine • Phoenix Engine Ray Shop ==Hardware examples==
Hardware examples
ARM architecture based devices • Raspberry Pi or Gumstix full function miniature computers • ARM servers with Unix-like systems such as Linux or BSD variants • ChromeBooks from various manufacturers • IBM PC compatible systems • IBM System p and IBM Power Systems computers • IBM z/Architecture mainframes • CP/M computers based on the S-100 bus, maybe the earliest microcomputer platform • Video game consoles, any variety (PlayStation, Xbox, Nintendo) • 3DO Interactive Multiplayer, that was licensed to manufacturers • Apple Pippin, a multimedia player platform for video game console development • Supercomputer architectures ==See also==
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