The Sega CD version sold more than 1.5 million copies, making it the system's best-seller. In the United Kingdom, it was the top-selling Mega-CD game in December 1993.
Sonic CD received acclaim. The reviewers of
Electronic Gaming Monthly (
EGM) praised the animated cinematics and sound, but noted
frame rate drops during special stages. Retrospective opinions of the presentation have also been positive.
IGN praised its vibrant colors and felt the game looked nice, and
GamesRadar thought its music aged well, writing: "What must've dated very quickly in the 1990s is somehow totally fresh today." Critics were divided over the North American soundtrack.
GameFan, which had given the Japanese version of
Sonic CD a score of 100%, lambasted the change. In 2009,
GameFan editor
Dave Halverson called it "an atrocity that remains the biggest injustice in localization history". The reviewer for
GamesRadar said he shut his GameCube off in disgust when he realized
Sonic Gems Collection used the American soundtrack. In its debut issue,
Sega Magazine said
Sonic CD was "potentially a classic".
GameSpot singled out the "interesting level design and the time-travelling gameplay" as a major selling point, saying it provided a unique take on the classic
Sonic formula. Critics wrote that
Sonic CD was one of the best Sega CD games.
Electronic Games called it a must-have, Reception to later versions of
Sonic CD varied.
GameSpot considered the 1996 Windows version inferior, criticizing its technical performance and "tedious and monotonous" gameplay. The reviewer wrote that "those who have played
Sonic on a Sega game system will find nothing new here" and that it was not worth its $50 price. According to
Metacritic, the 2011 console version received "generally favorable reviews", while the iOS version received "universal acclaim".
Sonic CD is frequently named among the best
Sonic games and platform games. In 1997,
EGM named it the 17th best console game of all time, citing the bonus levels and animated intro. ==Legacy==