The title
Sonic Unleashed was trademarked by
Sega on March 12, 2008. Screenshots of cutscenes, artwork, and a video were leaked ten days later from their FTP server, with the title confirmed by Sega on April 3, 2008, with a small selection of screenshots and an updated video. Initially, it was stated that
Unleashed was to be intended solely as a single-player experience, and would not offer any multiplayer or online modes. This was cast into doubt when references to online modes were alluded to around
E3 2008, but later interviews re-iterated that
Unleashed would have no online modes at all. and on the American and European PlayStation Stores on December 18 and 24, 2008, respectively. The demo does not contain any of the Werehog stages. The PlayStation 3 version was released a month later on December 9 in North America, on December 18 in Australia, and on December 19 in Europe. In Japan, the Wii version was released on December 18, 2008, with the PlayStation 3 and Xbox 360 versions being pushed back to the next year due to manufacturing issues, on February 19, 2009; the PlayStation 2 version was not released in the region. It was revealed that the game's name in Japan would in fact remain
Sonic World Adventure for its release there. DLC was later released for the remaining stages except for Eggmanland. A short animated film was released online to tie in with the game on November 17, 2008, titled produced by Marza. In the short, Sonic and Chip come across a
haunted house during the night and are hounded by a group of ghosts.
Archie Comics also published an adaptation of
Sonic Unleashed featuring the opening cutscene and Sonic's transformation into the Werehog. In May 2009, mobile game developer
Gameloft announced that it had secured a licensing agreement with Sega Europe to produce Java versions of Sega properties, and that its first game would be a version of
Sonic Unleashed for mobile devices. It was released in June 2009 in PAL regions. The mobile version of
Sonic Unleashed is strictly a side-scroller reminiscent of the original Genesis games, featuring new level designs and character abilities. While a 2010 quote from Sega's at-the-time SVP of EMEA caused many to believe
Sonic Unleashed would be removed from retail, a later quote from SOA's VP of sales and marketing proved this to be an exaggeration, and that the game would not be removed from stores. The PlayStation 3 version was added to
PlayStation Now in April 2017. The Xbox 360 version was made
backward compatible for
Xbox One in November 2018; on November 15, 2021, its compatibility was extended to the
Xbox Series X/S, including FPS Boost to allow it to run at 60 frames per second.
Music The game's soundtrack,
Planetary Pieces: Sonic World Adventure Original Soundtrack, was released as a three-disc set in Japan on January 28, 2009. The vocal theme track, "Endless Possibility", written by longtime Sonic game composer
Tomoya Ohtani, features
Jaret Reddick of the American rock band
Bowling for Soup. The ending theme, "Dear My Friend", features vocals by singer
Brent Cash. ==Reception==