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Shinji Aramaki

Shinji Aramaki is a Japanese anime director and mechanical designer from Fukuoka Prefecture. He graduated from Fukuoka Prefectural Fukuoka High School and Okayama University. He was a member of Artmic and is currently the Chief Creative Officer (CCO) at Sola Digital Arts. He is a leading figure in 3DCG animation in Japan.

History
From middle school through high school, Aramaki was influenced by Space Battleship Yamato, Mobile Suit Gundam, and Star Wars, and aspired to a career in the visual arts. During his time at Okayama University, he was a member of the manga club. One of his best-known works from his time in the manga club was the self-produced animation Moonstruck Artemis. Aramaki himself stated that he did not have a particular desire to work in the animation industry, but rather went into it because he could draw pictures and because the industry had a wide range of opportunities. In 2004, he directed Appleseed, the world's first 3D live anime that introduced motion capture, which had a great impact on creators not only in Japan but also around the world. In October 2011, Aramaki participated in a panel discussion at the VFX-JAPAN Kickoff Meeting. Shinji and Kenji Kamiyama directed the initial season of Blade Runner: Black Lotus, an anime for Adult Swim and Crunchyroll. ==Work==
Work
As directorMetal Skin Panic MADOX-01 (director, 1987) • Megazone 23 III (director, 1989, with Ken'ichi Yatagai) • Genesis Survivor Gaiarth (director, 1992–1993) • Appleseed (director, 2004) • Appleseed Ex Machina (director, 2007) • Harlock: Space Pirate (director, 2013) • Appleseed Alpha (director, 2014) • Evangelion: Another Impact (director, 2014) • Starship Troopers: Traitor of Mars (director, 2017, with Masaru Matsumoto) • Ultraman (director, 2019–2023, with Kenji Kamiyama) • Ghost in the Shell: SAC 2045 (director, 2020–2022, with Kenji Kamiyama) • Blade Runner: Black Lotus (director, 2021–2022, with Kenji Kamiyama) As designerGenesis Climber MOSPEADA (mechanical design, 1983–1984) • Pole Position (mechanical design, 1984) • The Transformers (mechanical design, 1984–1987) • Megazone 23 (mechanical design, 1985–1989) • M.A.S.K. (mechanical design, 1985–1986) • Bubblegum Crisis (production design, 1987–1991) • Metal Skin Panic MADOX-01 (mechanical design, 1988) • The New Adventures of He-Man (mechanical design, 1990) • Bubblegum Crash (production design, 1991) • Genesis Survivor Gaiarth (mechanical design, 1992–1993) • Gasaraki (mechanical design, 1998–1999) • Bubblegum Crisis Tokyo 2040 (mecha design, 1998–1999) • Digimon Tamers (CG design, 2001–2002) • s-CRY-ed (design works, 2001) • Crush Gear Turbo (mechanical design, 2001–2003) • Witch Hunter Robin (design works, 2002) • ''Wolf's Rain'' (mechanical design, 2003) • Astro Boy (2003 TV series) (mechanical design, 2003–2004) • Fullmetal Alchemist (production design, 2003–2004) • Mobile Suit Gundam MS IGLOO (mechanical design, 2004–2009) • Naruto the Movie: Ninja Clash in the Land of Snow (mechanical design, 2004) • Sugar Sugar Rune (makai art concept, 2005–2006) • Project Blue Earth SOS (mechanical design, 2006) • Reideen (mechanical design, 2007) • Kishin Taisen Gigantic Formula (mechanical design (Nephthys-IX), 2007) • Soul Eater (conceptual design, 2008) • Halo Legends (2010), episodes Prototype (power suit designer) and The Package (mechanical designer) • Star Driver: Kagayaki no Takuto (conceptual design, 2010–2011) • Fullmetal Alchemist: The Sacred Star of Milos (mechanical design, 2011) • Tenkai Knights (concept design, 2013) • Blade Runner Black Out 2022 (spinner design, 2017) OtherKappa (CG design) • Ping Pong (table-tennis scene CG) • Genocyber (producer, 1994) • Sonic Unleashed (CG movie director) • Gasaraki (storyboard writer of episode 25, 1998–1999) • Halo Legends (creative advisor, 2010) ==References==
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