Star Wars: Battlefront Star Wars: Battlefront is the first installment in the
Battlefront series. It was released on September 21, 2004, with a Mac port by
Aspyr released in July 2005. The game is available on
Microsoft Windows,
PlayStation 2,
Xbox,
Mac OS, and
mobile phones. Jedi are not playable in this game without the help of modified files unsupported by
LucasArts. Other NPCs made playable by similar files include, but are not limited to,
Tusken Raiders in the Dune Sea of
Tatooine,
Ewoks of
Endor and
Gungans on the
Naboo plains.
Star Wars: Battlefront II Star Wars: Battlefront II is the second installment in the
Battlefront series, released in Europe on October 31, 2005 – for the PlayStation 2, PSP, Xbox, and Windows – and in North America one day later. There are some significant differences between
Battlefront and
Battlefront II.
Battlefront II includes playable Jedi characters, space battles, and story campaigns, as well as
Star Wars: Episode III – Revenge of the Sith-related content. The release date of
Battlefront II coincided with the release of
Revenge of the Sith on DVD. The game is now an Xbox
Platinum Hits game, a
Sony Greatest Hits game in North America, and an
Xbox Classics and PlayStation Platinum game in Europe.
Battlefront II expands upon the original game's single-player experience with mission-based objectives drawn from the first six
Star Wars films. It has a story-based campaign which revolves around the
501st Legion (AKA "Vader's Fist") and its evolution from a legion of
clone troopers serving the Republic during the Clone Wars to
Imperial stormtroopers. Many maps from
Star Wars Battlefront make a second appearance, and the game adds new locales such as
Coruscant and
Utapau. The game also introduces "heroes" – playable characters based on iconic characters from the
Star Wars films who are much more powerful than regular soldier (and were also present in the original
Battlefront, but only as
NPCs that spawned randomly on the battlefield); the hero roster includes
Luke Skywalker,
Han Solo,
Leia Organa,
Chewbacca,
Obi-Wan Kenobi,
Yoda,
Mace Windu,
Ki-Adi Mundi and
Aayla Secura (as well as
Kit Fisto, available only on the
Xbox version of the game via the
Xbox Live patch), whereas the villain roster includes
Darth Vader,
Darth Sidious,
Boba Fett,
Count Dooku,
General Grievous,
Darth Maul,
Jango Fett, and Anakin Skywalker (as well as
Asajj Ventress, also available only via the Xbox Live patch). There are more modes in this game, such as Conquest, Hunt (where players fight as natives on planets against other natives or certain troopers in an army, such as
Wampas vs. Rebels on
Hoth or Tusken Raiders vs.
Jawas on Tatooine, to earn 50 points first),
Capture the Flag (both with one and two flags), Assault (which, on Tatooine only, is also available as Heroes vs Villains, where one team plays as the heroes and the other one as the villains in a race to rack up points by defeating enemies) and space battles.
Star Wars: Battlefront Classic Collection In February 2024, a collection of
Star Wars: Battlefront and
Star Wars: Battlefront II was announced for
Nintendo Switch,
Xbox One,
Xbox Series X/S,
PlayStation 4,
PlayStation 5, and PC. It features online multiplayer, a Galactic Conquest mode, an expanded Hero Assault mode, as well as additional characters and maps. It released on March 14, 2024, becoming the second game in the series to be available on a
Nintendo platform after
Elite Squadron on the Nintendo DS nearly fifteen years prior.
Canceled sequels Star Wars: Battlefront III On September 29, 2006,
Computer and Video Games made an unconfirmed claim that
Free Radical Design was developing the third game in the
Star Wars: Battlefront series, titled
Star Wars: Battlefront III. In June 2008,
Kotaku allegedly received information from a former LucasArts employee that
Star Wars: Battlefront III was in the creation process. On October 2,
Activision Blizzard filed a classification with the Australian
Office of Film and Literature Classification listing
Star Wars: Battlefront III for the Nintendo DS with a
PG rating for mild animated violence, equivalent to the
ESRB's Everyone 10+ rating. However, that same month, Free Radical Design announced that they lost the rights to develop
Star Wars: Battlefront III; the game at that point had been in development for two years. Several years later, Free Radical Design co-founder Steve Ellis said
Battlefront III was "pretty much done" in 2008, but that it was effectively canned when LucasArts could not commit to "spend big" on marketing it. However,
GameSpot quoted an unnamed LucasArts employee involved with the project who said Free Radical could not devote sufficient resources to the game and regularly missed deadlines. A former Free Radical Design employee said some of the technology Free Radical developed for the game, specifically the contiguous game environment from planet surface into space, "is dying with us". During and after the game's development, screenshots, and gameplay footage became accessible to the public. In December 2008, Star Wars character renders bearing a
Battlefront III watermark surfaced from a laid-off Free Radical employee. The following month, gameplay footage was leaked from a November 2008 Free Radical in-house showing of
Battlefront III footage. The footage was pulled from
IGN after LucasArts demanded its removal. On April 1, 2012, a user on the game journalist website Betagames discovered Star Wars models and textures buried in
Resident Evil: Operation Raccoon Citys archives;
PC Gamers Tom Senior speculated that these could have been from
Battlefront III. Also in April 2012, Past to Present revealed pre-alpha footage of Free Radical Design's
Battlefront III.
YouTube videos showing the game's rough state received media attention from outlets such as
Joystiq,
Kotaku, and
Shacknews. In December 2024, 16 years after the game's cancelation, a
Wii build of the game was publicly released by the Free Radical Archive. The build in question was dated just a week before the game's ultimate cancelation. Among the many notable features included in the build included a Jedi Fighter flying from
Coruscant to a space battle, which would have improved the immersion of space battles from the previous entries in the series.
Star Wars: Battlefront Online Star Wars: Battlefront Online was rumored to be the next installment in the series. On January 28, 2010,
Kotaku reported that SOCOM developer
Slant Six Games was working with LucasArts to develop an online-only
Battlefront title due in 2011. The game was said to be released for the
Xbox 360 and
PlayStation 3. It was also stated that this game may have been the source of the
Star Wars: Battlefront 3 concept art renders. However, the game has been canceled after the studio was unable to meet its 2010 release deadline.
Star Wars: First Assault and Version Two Star Wars: First Assault was to be a downloadable multiplayer shooter for
Xbox Live Arcade.
Digital Trends speculated that
Star Wars: First Assault might help LucasArts recover some of their previous investment in
Battlefront III and other projects in the franchise. Speaking to Kotaku an anonymous insider noted that the game was to be "step zero" towards a third Battlefront game. Alongside
First Assault, LucasArts was also working on a separate game titled "Version 2", which was, reportedly, a code name for
Battlefront III.
Star Wars Battlefront IV In 2018, concept art surfaced of a canceled
Battlefront IV, rather than attempting to fit within the previous games and films' continuity, concept art showed the game was meant to focus on an alternate reality where
Obi-Wan Kenobi and
Luke Skywalker fell to the dark side, instead of
Anakin Skywalker. Also featured is concept art of a non-cyborg Grievous and Darth Vader as emperor, as well as Jedi versions of Dooku, Asajj Ventress, and Maul. ==Handheld and mobile only games==