Sugoro Quest: Dice Heroes takes place in a world where monsters are wreaking havoc on a once peaceful land. To restore order from the beasts, the king sends out four warriors to travel through the land to vanquish the invading monsters. Zoey Handley of
Destructoid described
Sugoro Quest: Dice Heroes as a hybrid of a
board game and a Japanese
Role-playing game (J-RPG). The player can choose one of four characters, each possessing their own unique strengths and weaknesses. The game has six stages. Each of these areas is a series of segmented paths that you roll a
dice to determine movement. Different areas on the board trigger a variety of events. These range from town or castle tiles that can start an event for that on the board. Human-shaped tiles trigger a conversation with a
Non-player character (NPC). Landing on a sword, armor or shield tile will strengthen the player's current setup.
spring tiles will restore your
health and
magic while skull tiles decrease the player's health. Landing on a blank space begins a battle. The in-game battles have the player throw dice again to see which character, with whoever gets the highest number, can attack. In battles, the player has the options to either attack, cast magic spells, use items, flee from the battle, or summon a Diceman. Using an item does not require a dice roll. Fleeing from a battle will have the player roll the dice and move backwards on the board based on the number they have on their dice. Gaining enough
experience point, the player has higher numbers on their dice for battle. ==Development==