}} The new edition
Sword World 2.0 (
SW2.0 for short) was released in April 2008 and revised in 2012. In 2018
Sword World 2.5 (
SW2.5) was launched.
System Currently (after the release of Abyss Breaker supplement), there are 23 classes: • Warrior type: Battle Dancer, Fighter, Fencer, Grappler, Marksman • Wizard type: Abyss Gazer, Conjurer, Demon Tamer, Druid, Fairy Tamer, Magitechnician, Priest, Sorcerer • Other type: Alchemist, Bard, Dark Hunter, Enhancer, Geomancer, Ranger, Rider, Sage, Scout, Tactician
Sword World RPG uses only two 6-sided
dice as with the previous editions. The supplements Epic Treasury and Raxia Life have introduced so-called work skills. Adventurers can choose common jobs at a basic level in order to gain new skill checks, roleplaying opportunities and even earn some gamels between adventures.
Setting It has a new
campaign setting named
Raxia. Several old and new races can be found in the rulebooks #1-3. ;Original races in Raxia • Abyssborn - Born in the Shallow Abyss, these mutants have dark purple skin and are tall and slender • Alv - A humanoid race born with one soulscar. They are slender, have white skin and golden or red irises. They need to suck mana out of other beings once per week or they will die. • Dark Dwarves - These pale dwarves are used to living underground and serve the Barbarous as excellent blacksmiths. • Fluorite - Mineralbodied beings with glowing heads and good mental capabilities as well as a good amount of MP. • Leprechauns - A seclusive race of humanoids with furry ears, specializing in magitech and items. • Lildraken - A race of bipedal dragon-folk who like commerce and peddlery. • Lykant - Humanoid looking race with tails and ears covered with fur which can change its heads into the form of a carnivouros beast. • Meria - Humanoids with flowers on them which don't need to sleep. • Newman - A very intelligent race with snowwhite skin created by the Ancient Magic Civilization via magic. • Nightmare - They are mutants of other races and are born with the gift of both fighting and magic. However, because it is believed that their souls are distorted and polluted, Nightmares are looked at askance. • Runefolk - An artificial humanoid race who have a desire to serve the other races by instinct. • Shadow - This humanoid race has grey skin, three eyes and flexible limbs making them quite dexterious and agile. Therefore, they often work as spies and assassins. • Soleil - A race of big, strong, optimistic humanoids. They can make their bodies glow and can regenerate HP by basking in the sun. Unfortunately, they are quite dumb. • Spriggans - Small humanoids that can transform in over 2.5m high giants for a short amount of time. • Tabbit - A bipedal rabbit race who are travelling around the world. • Tiens - An artificially created humanoid race with metallic-coloured hair and jewels on their forehead, chest and the back of their hands. • Weaklings - Weaklings are Barbarous born with fewer soulscars and are therefore often being abused in Barbarous society. While being quite sturdy, they are not the most intelligent. There are currently four types of Weaklings: Garuda, Tannoz, Basilisk and Minotaur. The supplement "Arcane Relics" has also added several subraces to core classes like Snow Elves, Small-Winged Lildraken, Pico Tabbits and Alisha Grassrunners. These optional subraces slightly alter class bonuses or attributes. ==Replays==