Telarium published eight
adventure games. The games belonged to the
genre of
interactive fiction with graphics. One game (Shadowkeep) was also a
role-playing video game. They were based on works of literature in the
literary genres of science fiction,
fantasy,
crime fiction and
legal drama. Often they were developed in cooperation with established writers. The game development was a part of Spinnakers marketing strategy in the adventure game market in the 1980s: Adventure games by Telarium were targeted at grown-up players, while those by
Windham Classics–another Spinnaker subsidiary–were targeted at children. The development was managed by
Seth Godin. •
Amazon, 1984 (written by
Michael Crichton, partly based upon his novel
Congo) •
Fahrenheit 451, 1984 (developed in cooperation with
Ray Bradbury and based upon his science fiction novel
Fahrenheit 451. Bradbury contributed a sequel to the game) •
Rendezvous with Rama, 1984 (developed in cooperation with
Arthur C. Clarke and based upon his science fiction novel
Rendezvous with Rama. Clarke contributed a different ending to the game) •
Dragonworld, 1984 (written by
Byron Preiss and Michael Reaves, based upon their fantasy novel
Dragonworld) •
Shadowkeep, 1984 (first video game to be
novelised: Shadowkeep,
Warner Books 1984 by
Alan Dean Foster). •
Perry Mason: The Case of the Mandarin Murder, 1985 (based upon the fictional defense attorney
Perry Mason, authored by
Erle Stanley Gardner) •
Nine Princes in Amber (based upon the fantasy novels
Nine Princes in Amber and
The Guns of Avalon by
Roger Zelazny) •
The Scoop, written 1986 and rerelased by Spinnaker Software 1989 (based upon the detective serials
The Scoop and Behind the Screen by
Agatha Christie et al.) Two more adventure games were announced, but not published (
Starman Jones, based on a science fiction novel by
Robert A. Heinlein, and
The Great Adventure, based on a science fiction novel by
Philip Jose Farmer). == Reception ==