The rules of play evolved as the years progressed, and the following summary refers to the rules used during the final competition in 1993. Many were similar to
indoor soccer in America, which in turn was developed with many influences, such as the use of a
penalty box and making the pitch the same size as an
NHL rink, from ice hockey. • A specially constructed artificial field, measuring approximately , with ice hockey-style boards topped with
acrylic glass to a height of was used. Goals were set into the walls. • Squads consisted of up to 12 players, with no more than 6 on the field. Substitutions were unlimited and could be made at any time. • Matches were played in 2 halves of 7 minutes 30 seconds during the first round and 2 halves of 10 minutes during the knockout stages. At the end of all tied matches, even during the group phase, a penalty shoot-out would be held. A win on penalties in the group phase was worth 2 points as opposed to the 3 gained by winning after regulation time. • Two yellow lines separated the field into thirds. Players had to be inside this line to shoot on goal, and a three line pass rule (similar to
ice hockey's two line pass rule) was in effect. • The goal area at each end was reserved for the sole use of the
goalkeeper defending it. If an outfield player from the same team deliberately infringed on it a penalty kick would be awarded to the opposing team. • Goalkeepers could only hold on to the ball for six seconds. This was a particularly interesting situation as
FIFA would later adopt this rule for conventional association football. • Teams were required to maintain a presence of at least 2 players in the opponents' half (1 player prior to 1991) or a penalty kick would be awarded to the opposing team. • Players shown the
yellow card would be dispatched to the
Sin Bin for 2 minutes. Aside from the normal offences, players could receive a yellow card for the Sixes-specific offence of deliberately kicking the ball over the perimeter wall to waste time. ==Winners==