showcasing the
cel shading on Max along with Level-5's "tonal rendering", which applies smooth shaded foreground characters on detailed backgrounds. Rumors about
Dark Chronicle first appeared in April 2002, when
Level-5 Inc. updated its website with an image of a silhouette from its newest game, although no other details were made available at the time. The game was officially announced on May 16, when Level-5 launched a full website that revealed the new game would include
Dark Cloud Georama mode and had more features than its predecessor. The site also demonstrated the
cel-shaded graphics and featured pictures of the two protagonists. More information was revealed at
E3 later in May, when
Sony Computer Entertainment announced the game would be released in Japan and Europe as
Dark Chronicle and in North America as
Dark Cloud 2, with a release date of late 2002 to early 2003. The invention system, which according to Sony would feature over 100 hours of gameplay, was also demonstrated for the first time.
IGN and
GameSpot both featured previews of the game based on the E3 demo; IGN focused on the improved Georama system and praised the cel-shaded graphics, and GameSpot looked at the dungeons, finding the combat improved from the first game. The visual style of
Dark Chronicle departs from that of
Dark Cloud by using cel shading. Level-5 referred to the graphic style as "tonal rendering"; the main characters have a smooth, shaded look and the backgrounds have detailed textures and lighting. An emulated version of the game for the
PlayStation 4 through the
PlayStation Network was released in January 2016. It features
1080p resolution, trophy support,
Remote Play, and
Share Play compatibility.
Music The game's music was composed and produced by
Tomohito Nishiura. A two-disc album,
Dark Chronicle Original Sound Tracks, was released in Japan by
Scitron on February 19, 2003.
GameSpot's Brad Shoemaker wrote that "
Dark Cloud 2 music ranges from good to excellent", and said that "generally there are enough tunes that you won't get too bored of hearing any particular one". In 2009, Level-5 manager Yoshiaki Kusuda said that although the company did not have a "specific plan for a sequel", it would "seriously consider making it" if fans asked for it often enough, leading
Kotaku writer Stephen Totilo to encourage readers to request the game. Totilo reported in 2010 and again in 2012 that several people had misread the original 2009 interview, were emailing him and asking him to make it. Reporting on a 2017 interview that Hino gave to
Nikkei Business Publications,
Rolling Stone lamented that a
Dark Cloud 3 was not among Level-5's plans for the
Nintendo Switch. Hino told
Polygon that Level-5 could not produce a new
Dark Cloud game on its own because the license was co-owned by Sony. ==Reception==