Anime and manga , introduced in
Mobile Suit Gundam (1979), the first
Gundam anime. It was the first real robot, in contrast to the super robots in earlier anime. In Japan, "robot anime" (known as "mecha anime" outside Japan) is one of the oldest genres in anime. Robot anime is often tied in with toy manufacturers. Large franchises such as
Gundam,
Macross,
Transformers, and
Zoids have hundreds of different model kits. The size of mecha can vary according to the story and concepts involved. Some of them may not be considerably taller than a tank (
Armored Trooper Votoms,
Yatterman,
Megazone 23,
Code Geass), some may be a few stories tall (
Gundam,
Escaflowne,
Bismark,
Gurren Lagann), others can be titan sized as tall as a
skyscraper (
Space Runaway Ideon,
Genesis of Aquarion,
Science Ninja Team Gatchaman,
Neon Genesis Evangelion), some are big enough to contain an entire city (
Macross), some the size of a planet (
Diebuster), galaxies (
Getter Robo,
Tengen Toppa Gurren Lagann), or even as large as universes (
Tengen Toppa Gurren Lagann: Lagann-hen,
Demonbane,
Transformers: Alternity). The first titan robots seen were in the 1948 manga The later real robot genre features robots that do not have mythical superpowers, but rather use largely conventional, albeit futuristic weapons and power sources, and are often mass-produced on a large scale for use in wars. The genre is therefore aimed primarily at young adults instead of children.
Mobile Suit Gundam (1979) is largely considered the first series to introduce the real robot concept and, along with
The Super Dimension Fortress Macross (1982), would form the basis of what people would later call real robot anime. Some robot mecha are capable of transformation (
Macross and
Zeta Gundam) or combining to form even bigger ones (
Beast King GoLion and
Tengen Toppa Gurren Lagann), the latter called 'combination'.
Go Nagai and
Ken Ishikawa are often credited with inventing this in 1974 with
Getter Robo. Not all mecha need to be completely mechanical. Some have biological components with which to interface with their pilots, and some are partially biological themselves, such as in
Neon Genesis Evangelion,
Eureka Seven, and
Zoids. Mecha based on anime have seen extreme cultural reception across the world. The personification of this popularity can be seen as 1:1-sized
Mazinger Z, Tetsujin, and Gundam statues built across the world.
Film • in
Godzilla vs. Mechagodzilla (1974)In the
Godzilla franchise, the character,
Mechagodzilla, created by
Toho, is a giant extraterrestrial robot who first appeared in the 1974 film,
Godzilla vs. Mechagodzilla, who's primary objective was to kill
Godzilla. in subsequent iterations, he was used as a weapon built by the
Japan Self-Defense Forces, such iterations being as Kiryu and Super Mechagodzilla (which was actually built by the
United Nations, along with the JSDF). In the
MonsterVerse, he was built by Apex Cybernetics to destroy
Godzilla and
King Kong. with its consciousness taken over by that of
Ghidorah. Mechagodzilla is one of Toho's big 5
kaijus. • Also in the Godzilla franchise, there is a
Mecha-King Ghidorah, a cyborg version of King Ghidorah, who travels from 2204 to 1992 in attempt to kill
Godzilla. • Moguera is a character debuting in the 1957 film,
The Mysterians, in which he was built by the Mysterians to attack Japan. A reimagining of the character appears in the 1994 film,
Godzilla vs. SpaceGodzilla, as an anti-Godzilla weapon created by the JSDF. • walkers during the Battle of Hoth in
The Empire Strikes Back, the second film of the
original Star Wars trilogyThe
Star Wars multimedia franchise features several
walker types, such as the
AT-AT and
AT-ST. • The film
Robot Jox is based around gladiatorial combat between giant mecha. • In the
Labyrinth (1986), a giant robot named Humongous guards the entrance to the Goblin City and is revealed to be a mech suit piloted by a tiny winged goblin. • In the 1986 film
Aliens, Ripley uses a Caterpillar P-5000 Work Loader to fight the alien Queen. •
Sentinel 2099, a 1995 film, features a walking tank called a Sentinel unit. They are used to combat an alien race known as the Zisk. • In the 1999 film
Wild Wild West, Dr. Loveless attempts to use an eight-storey tall, steam-powered, walking spider to conquer a post-
Civil War United States. • In the 2001 film
AI: Artificial Intelligence by
Steven Spielberg, the term mecha refers to an advanced humanoid robot species featured in the film. • In
The Matrix Revolutions,
Captain Mifune leads the human defense of Zion, piloting open-cockpit mecha called APUs, against invading Sentinels. • In
James Cameron's 2009 film
Avatar, mecha called Amplified Mobility Platforms (AMPs) are used as instruments of war. • In
Shane Acker's 2009 animated film
9, giant walking war machines called Steel Behemoths were created by the Fabrication Machine to destroy all life on Earth. • A heavily weaponized
powered exoskeleton that envelops the operator is featured in the 2009 film
District 9, and aptly named the
Exo-suit. •
Guillermo del Toro's 2013 film
Pacific Rim focuses on a war between humans who pilot massive mechas known as
Jaegers and
Kaiju monsters that emerge from the Pacific Ocean. In the
second film, the
Hong Kong technology company, Shao Industries, unintentionally creates Kaiju-Jaeger Hybrids such as Obsidian Fury and the Drone Jaegers. • In
The Amazing Spider-Man 2, the
Rhino uses a one-person mecha suit that possesses super strength and defense. • In the film
Iron Man, the
Iron Monger, a powered exoskeleton suit operated by Obadiah Stane, is another example of mecha. • In the final scenes of
The Lego Movie, the main protagonist Emmet creates a giant construction mech made of yellow Lego pieces which he pilots to fight in the final battle against Lord Business' forces. • In
Avengers: Age of Ultron,
Iron Man uses a mecha named the
Hulkbuster to fight the
Hulk. • In
Atlas, ICN Rangers and Atlas Shepherd are equipped with mecha.
Video games '' is a 2013 space combat video game featuring mecha designs by Junji Okubo. ,
GearHead RPG Mecha are often featured in computer and console
video games. Because of their size and fictional power, mecha are quite popular subjects for games, both tabletop and electronic. They have been featured in video games since the 1980s, particularly in
vehicular combat and
shooter games, including Sesame Japan's
side-scrolling shooter game
Vastar in 1983, various
Gundam games such as
Mobile Suit Gundam: Last Shooting in 1984 and
Z-Gundam: Hot Scramble in 1986, the
run and gun shooters
Hover Attack in 1984 and
Thexder in 1985, and
Arsys Software's
3D role-playing shooters WiBArm in 1986 and
Star Cruiser in 1988. Historically mecha-based games have been more popular in Japan than in other countries. •
Metal Gear series (1987 – 2018) by
Hideo Kojima, includes mecha as part of its main premise. The series takes place during the modern day and near future, and the prototype nuclear-capable bipedal tanks called
Metal Gears are a recurring element. • A popular classic of mecha in games is the
MechWarrior series (1989 – 2024) of video games, which takes place in the
Battletech universe. •
Intelligent Systems-developed and
Nintendo-published games that feature mecha include
Battle Clash (1992) and ''
Metal Combat: Falcon's Revenge'' (1993), a single-player mecha-themed shooter series with
real robot-style. All battles are fought with mechas called Standing Tanks (ST). •
Cyber Sled (1993 – 1997) features walking mechs and tanks that characters battle against each other to fight to the death, in 1996's
Cyber Commando the mechs are used as a defense weapon to stop the space station Uranusu, which had been infected with a computer virus named Rama, from colliding with Earth. •
One Must Fall (1994 – 2003) is a series of mecha
fighting games developed by Diversions Entertainment wherein the stats of the player's mech vary based on the selected pilot, allowing for a large range of customization. It is the earliest fighting game to feature an all-mech roster. •
Capcom's arcade
beat 'em up Armored Warriors (1994) and follow-up fighting game
Cyberbots: Full Metal Madness (1995) feature mechs known as "Variant Armor" which the player can customize by mixing and matching a selection of limb and weaponry options. The latter game also has the player choose a pilot for the mech from a lineup of characters, though this only impacts the game's story mode and not gameplay. •
Squaresoft-developed games that feature mecha include
Front Mission (1995 – 2019), a turn-based tactical series of games with
real robot-style mecha utilized by near future military forces.
Xenogears (1998) also used mecha, called Gears, as a main aspect of the story, and the series continues the use of mecha with the
Monolith Soft-developed
Xenoblade Chronicles series (2010 – ).
Final Fantasy VI (1994) features MagiTek armor that is piloted by humans and infused with magic abilities. • In the
Virtual-On (1996 – 2018) fighting game series, players assume control of humanoid mecha named Virtuaroids. •
Armored Core (1997 – ) is a fast-paced action mecha series developed by
FromSoftware, set in the distant post apocalyptic futures where mechas called "Armored Core" pilot by mercenaries are the dominant forces on the battlefield. Armored Core games have a wide selection in customizations with the first entry in the series
Armored Core (video game) being as one of the early few 3D mecha games that introduced extensive customizations to the mechas in-game. •
Tech Romancer (1998) is an arena fighting game with a roster of playable mechs and corresponding pilots. The game heavily spoofs mecha anime, with designs paying homage to several influential series of the genre and a highly stylized presentation meant to emulate a mecha TV show. It is the second Capcom fighting game to revolve around mecha, following
Cyberbots. • In
StarCraft series (1998 – 2017)
, two of the fictional races (Terran and Protoss) extensively use walkers. In the first game of the series, each faction had only one walker: Goliath (Terran) and Dragoon (Protoss). As of the latest release, in multiplayer games, Terrans have four different walkers (Viking, Thor, Hellbat, and Widow Mine,) while Protoss have three (Colossus, Stalker, and Immortal.) On the whole there are 18 different Terran walkers and 21 Protoss walkers across the entire franchise. • The
Monolith Productions game
Shogo: Mobile Armor Division (1998) blended mecha gameplay with that of traditional
first-person shooter games. •
Heavy Gear 2 (1999) offers a complex yet semi-realistic control system for its mecha in both
terrain and
outer space warfare. • In
Zone of the Enders (2001 – 2012) by
Hideo Kojima,
real robots called LEVs exist alongside a more
super robot-like mecha type known as the Orbital Frame. •
Sonic Adventure 2 (2001) features Tails and Dr. Eggman in their own mecha suits, the Cyclone and Egg Walker respectively. •
Phantom Crash (2002) and
S.L.A.I.: Steel Lancer Arena International (2005) by
Genki, are mecha games set in a future where the sport of "rumbling" takes place. In each game the player must climb the ranks of rumbling using a Scoot Vehicle that they have customized and accompanied by an animal intelligence chip. • In
Mario Party 5 (2003), the minigame Mario Mechs features the solo player piloting a big warlike machine while the team of three players pilot smaller scooters. • In
Battlefield 2142 (2006), walking mechs fight alongside conventional military units such as
infantry,
tanks,
APCs, and aircraft in the forces of the European Union and Pan-Asian Coalition. • In
Supreme Commander (2007), all three factions utilize mechs, along with tanks and gunships. The player's Armored Command Unit is one such mech. • The
Command & Conquer: Tiberian series franchise (1995 – 2012) features many mechanized walker units. In the last video game of this series,
Command & Conquer 4, walkers have gained such predominance that even command centers walk. (In the prior games, they were stationary buildings.) Titan, Wolverine, and Juggernaut are three of such units that have appeared in four
Command & Conquer titles. •
League of Legends (2009), developed by
Riot Games, include mecha as part of champion skins, designed as super robots (Mecha Malphite, Mecha Kha Zix, Mecha Aatrox, Mecha Zero Sion, etc.). •
Hawken (2012) is an online first person shooter in which players can choose from a variety of bipedal mechas with different specializations and abilities. •
War Thunder (2012) held an April Fools event in which players were able to control mecha tanks, comprising multiple tank turrets and various other parts, after destroying a certain number of vehicles in a battle. •
Halo 4 (2012) introduced the HRUNTING/YGGDRASIL Mark IX Armor Defense System (or Mantis), which would later reappear in
Halo 5: Guardians (2015) and
Halo Wars 2: Operation Spearbreaker (DLC) (2017). Halo Wars: Operation Skybreaker also introduced a larger version of the Mantis, known as the Colossus. •
Titanfall: In
Titanfall (2014),
Titanfall 2 (2016) and
Titanfall: Assault (2017) from
Respawn Entertainment, mechas, known as Titans, are heavily involved within gameplay and the story.
BT-7274 from Titanfall 2 stands out. • In
War Robots (2014) from Russian developer
Pixonic, players only can control mechas to fight each other in a 6v6 battlefield. • In
Heroes of the Storm (2015), developed by
Blizzard Entertainment, players can take control of the giant mecha, called "Triglav Protector", as a reward for winning objective on Volskaya Foundry battleground. The mecha is co-piloted by two different players, the first serving as a pilot, and the second serving as a gunner. Each player is given control to a different set of unique abilities. In January 2018 and June 2019, Blizzard created two "MechaStorm" events for
Heroes of the Storm, featuring multiple mecha skins for a number of heroes, as well as other items for the Collection. A MechaStorm "anime video trailer" was also released, heavily inspired by series such as
Mobile Suit Gundam, and
Neon Genesis Evangelion. • In
Just Cause 3 (2015) and
Just Cause 4 (2018) mecha make an appearance as
downloadable content in both games where they are owned by fictional in-game factions named the eDen Corporation and The Black Hand respectively. In both games, they are able to be piloted by the player. •
Overwatch (2016), team shooter from Blizzard Entertainment, includes
D.Va, a tank hero who pilots a mecha. Stylized as MEKA (Mobile Exo-Force of the Korean Army), D.Va's mecha provides her primary hero abilities as well as being a driver of her backstory in the game's lore.
Wrecking Ball is a tank-class quadrupedal mecha robot driven by a
genetically engineered hamster named Hammond. The mecha is armed with automatic assault weapons known as the "quad cannons", and can be transformed into a high-speed "wrecking ball" equipped with a
grappling hook. •
Brigador (2016), an
isometric real-time tactical game, features mechas (as well other vehicles, including
tanks and flying "antigravs") with loadouts customizable for different objectives. •
Kirby: Planet Robobot (2016) features extensive use of mecha suit known as the Robobot Armor to solve puzzles and fight enemies. Mecha resembling
Kirby with the ability to copy enemy abilities (known as
Modes). •
Daemon X Machina (2019) features smaller mechas, such as the player-controlled Arsenals and hostile Strai, as well as much larger mechas known as Colossal Immortals. •
Iron Harvest (2020) features many mechs piloted by multiple factions. It is set in the 1920+
alternate history universe
Scythe, created by
Jakub Różalski. •
Ultrakill (2020) features blood-powered mechs called Guttermen and Guttertanks, developed by the Central Powers to fight in the Final War. These serve as enemies which the player character must fight. •
The Legend of Zelda: Tears of the Kingdom (2023) features a rideable mech which can be unlocked through a main quest. •
Dispatch (2025) features Mecha Man, a superhero with no powers who relies on a mech suit to do his duties. The plot revolves around Robert Robertson III, the third to bear the name, becoming a dispatcher for superheroes after his signature mech suit is destroyed in battle.
Toys •
Bionicle features many types of mecha sets such as Exo-Toa, Boxor, Nivawk and Skopio XV-1. Most of the story takes place inside Mata Nui, a colossal mecha maintained by its inhabitants.
Tabletop games • In
Warhammer 40,000, various factions use mecha of a variety of sizes and shapes. •
Battletech uses hex-maps, miniatures & paper record sheets that allow players to use mecha in tactical situations and record realistic damage. • GKR: Heavy Hitters by Wētā Workshop is a customizable tabletop game for 1-4 players, combining high-quality collectibles with dice-rolling, deck-building and tactical play. In GKR: Heavy Hitters players participate in an advertising-driven, televised combat sport where mega corporations fight for lucrative salvage rights and advertising dominance in Earth's abandoned cities. •
Lancer is another hex-based game that features a large variety of fully modular mecha that players can fine-tune for the game's tactical combat encounters.
Literature •
John Christopher's
Tripods saga and its
TV series adaptation feature tri-legged walkers used by aliens to keep humanity subjugated. • The
Mecha Samurai Empire franchise by Peter Tieryas is about a world where the Japanese Empire rules over the United States of Japan with a variety of different mechas. Many of the pilots are trained at the Berkeley Military Academy and their primary enemies are the Nazis and their monstrous biomechs. •
Ian McDonald has a short story, "Sanjeev and Robotwallah" (2007), and there is a character named General Robotwallah in the 2010 novel
For the Win by
Cory Doctorow. Here "robot
wallah" refers to the pilot of a mecha. ==Real mecha==