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Terraria

Terraria is a 2011 action-adventure video game developed by Re-Logic and published by 505 Games. As a sandbox game, Terraria has no set goals. After creating the player character and choosing the game's difficulty, the player is placed in a two-dimensional, procedurally generated world where they explore, fight enemies, gather resources, and craft equipment. Players beat bosses, a tougher variety of enemies, to gain access to more items, resources, and equipment. By completing select goals, players receive access to non-player characters (NPCs) who sell items and offer services, such as healing and fishing quests. Terraria can be played alone or with others, and features support for modding.

Gameplay
Terraria world Terraria is a sandbox, action-adventure, role-playing, and platformer video game. It offers gameplay that revolves around exploration, building, crafting, combat, survival, and mining, without having any set goals. Terraria is noted for its classic exploration-adventure style of gameplay, similar to games such as Minecraft. When creating a procedurally generated world, the player is able to choose the size of the world from three options. Players start in a world with basic tools and a non-player character (NPC) guide that introduces aspects of the game and provides information on other NPCs and item recipes. Scholar Ji Soo Lim said in his study that the participants had to rely on a wiki to learn more about the game. The world is divided into biomes, with each having unique enemies and resources. Evil biomes, such as Corruption and Crimson, are populated with tougher enemies and can spread and infect other biomes. A vast array of resources, such as ores, can be found while exploring caves. Some resources may only be found in specific areas of the world, stored in containers or dropped by enemies. Players can use found resources to craft equipment and items, such as weapons, armor, and potions, at crafting stations. Players also begin with low health and mana, which can be increased by finding and crafting specific equipment or items. Terraria has several difficulty modes: the "Classic" mode, and "Expert" and "Master" modes, both of which increase the difficulty in exchange for exclusive items. There is also the "Journey" mode, which allows the player to duplicate items, adjust the world's difficulty, and control weather and time while playing. The game features a character class system, primarily divided into melee, ranged, magic, and summoner classes. The equipment a player uses defines their class (e.g., melee players use close-range weapons, ranged players use bows and guns), therefore a player's class can change throughout the game if a player changes their equipment. Players can encounter a variety of enemies who appear depending on factors such as time, location, and special events. A more difficult version of enemies, called bosses, attack the player differently than regular enemies and can drop valuable items. Like bosses, players can also battle enemies and mini-bosses during special events they trigger, such as goblins, or aliens, There are also seasonal special events, such as a Halloween-themed one, which introduces special paintings, gear, and goodie bags. After acquiring NPCs, players may buy or sell items from them or obtain services from them (e.g., a nurse heals a player; an angler offers fishing-related rewards). Players also have the option to customize their character's appearance when creating a new character, and dyes, which change the color of equipped accessory and armor items. Terraria has support for modifications, which is facilitated by the third-party tModLoader, an open source modification of Terraria that allows players to use other custom-made modifications. It received official support when it was released as a free downloadable content (DLC) on the Steam digital distribution service in 2020. Mods for Terraria vary widely in their scope, content, and purpose. Some, such as Thorium and Calamity, add new content, including bosses, weapons, and biomes. Others, such as Terraria Overhaul, add new game and combat mechanics, including seasons, fire spread, and modify the player's movement. Additions, such as Recipe Browser, Veinminer, Magic Storage, and ''Fargo's Mutant Mod, aim to improve quality of life by streamlining parts of the game. The Terraria community has also developed "modpacks", a type of a modification that bundles several different mods together, such as The Bereft Souls.'' == Development ==
Development
Terraria was developed by the independent video game studio Re-Logic and published by 505 Games. Andrew Spinks started developing Terraria in 2011 with support from a team of game testers and designers, including some volunteers. He built Terraria on the Microsoft XNA framework. Spinks worked out of his living room, the small team collaborating remotely. The game received attention early in development following a tweet from Minecraft creator Markus Persson. Development resumed in 2013, with Spinks soliciting ideas from the community for future content updates; the developer frequently engages with fans using official forums and social media. with most of their staff having been hired from the community. == Release ==
Release
Terraria was released on Steam for Windows on May 16, 2011. This was earlier than planned, since a beta version from a closed playtest had been leaked to the public. On August 12, 2015, macOS and Linux versions were released. In September 2012, Spinks announced that Engine Software and 505 Games would port (convert the game to a different platform) Terraria to Xbox 360 and PlayStation 3. The console versions introduced a local cooperative multiplayer mode. and for Xbox One three days later; Its retail release was on December 2, 2014. The console version of 1.3, developed by Pipeworks Studios, was released in February 2018; its mobile version was released in August 2019. Shortly after the initial console releases, 505 Games announced Terraria release for PlayStation Vita; it was released in Europe on December 11, 2013, and in North America on December 17 the same year. The Vita version included a tutorial world and an online Wi-Fi multiplayer mode. Spike Chunsoft localized the PlayStation 3 and Vita versions for the release in Japan, including a costume based on Monokuma of the company's Danganronpa series. Spike Chunsoft promoted Terraria with broadcasts and by sharing video footage of the game on Niconico. According to the company, most players who downloaded a demo version of Terraria for PlayStation 3 bought the full game. A Nintendo Switch version was released on June 27, 2019. 505 Games announced a mobile version of Terraria in May 2013, ported by the Dutch studio Codeglue for Android, iOS, and Windows Phone. The studio optimized it for touch screens and integrated the game with Facebook. Terraria was released for iOS on August 29, 2013, for Android on September 13, and for Windows Phone on September 12, 2014. The console and mobile versions received the 1.2 update in 2014. In February 2021, Spinks announced the cancellation of Terraria Google Stadia version due to the unexplained suspension of Re-Logic's Google account, which had been ongoing for over three weeks. He later clarified that existing Android and Google Play versions would not be affected. Google restored the company's accounts later that month, and Re-Logic released Terraria for Stadia on March 18. Google announced the shutdown of Stadia in September 2022, and the platform was terminated the following January. Post-release updates Terraria has received many updates since the official release. These updates were released for free, Spinks describing it as "the right thing to do". Its first major update, 1.1, was released on December 1, 2011. The update added enemies and bosses, including the Wall of Flesh, items, accessories, and improved the game's lighting system and world generation. In a Christmas update to 1.1, Re-Logic added snowmen enemies and a Santa Claus NPC. The game's second major update, 1.2, was released in October 2013. The update had new mechanics, gameplay changes and graphics adjustments, adding new items, NPCs, bosses, and enemies. Re-Logic continued releasing minor content updates, introducing a Halloween-themed special event and a Christmas-themed seasonal event. The 1.2.3 update, released in February 2014 introduced new items, improved game mechanics, and introduced the stylist and traveling merchant NPCs. Re-Logic released the third major update, 1.3, on June 30, 2015. The update introduced new biomes, events, NPCs, items, enemies and an "expert" difficulty mode, and improved sound effects and graphics; it also introduced the ability to invite Steam players in multiplayer mode. In September 2016, Re-Logic added sandstorms and expanded the desert biome. In November 2016, Re-Logic also introduced crossover content from Dungeon Defenders 2. The fourth major update, 1.4 (or Journey's End), was released by Re-Logic on May 16, 2020. With the update, tModLoader received official support from Re-Logic after its addition to Steam as free downloadable content. including "master" and "journey" difficulty modes. Despite announcing that the 1.4 update would be the final update for the game, Re-Logic has continued developing it. Spinks said that "there is so much demand it makes it hard to move on". In November 2021, a crossover update added content from the survival game ''Don't Starve Together (which received Terraria-themed content in return). The 1.4.4 "Labor of Love" update, released on September 28, 2022, added several quality-of-life features to the game. Palworld announced a collaboration with Terraria'' in November 2024. On the April Fools' Day of 2024, an early version of Terraria became available on Steam in a separate branch titled Terraria Undeluxe Edition, with another branch coming in May that contained the 1.1 update, dubbed the "First Final Update". Announced in late 2022, the 1.4.5 update was released on January 27, 2026, featuring crossover content from Palworld and Dead Cells. == Reception ==
Reception
Terraria received "generally favorable" reviews, according to the review aggregator website Metacritic. Gamasutra listed it as one of the best indie games of 2011. It had over a million reviews on Steam in 2022, maintaining its status as an "overwhelmingly positive" game. Terraria was nominated as the "best independently published game" for The Daily Telegraph video game awards in 2011. Famitsu reviewers commended the game's versions for PlayStation 3 and PlayStation 4. Reviewers have praised Terraria gameplay. Its exploration has been positively received, and Nathan Meunier of IGN said that "the drive to explore every nook and cranny of the landscape kicks in right away". and Tom Mc Shea commended its boss battles. Kevin Schaller of GameRevolution praised the smooth transition between day and night. Terraria replayability was praised by Jeffrey deMelo of TouchArcade and Ben Reeves of Game Informer; Christian Donlan saw the game as "an extremely enjoyable one" for Eurogamer, praising its inclusion of an in-game map. Reviewers have compared the game to Minecraft due to having similar gameplay aspects; Peele called the comparison "somewhat unfair", Responding to the claims, Spinks said that "people need to understand that Minecraft isn't a game anymore, it's a genre". The game's technical elements (including its combat system) have been praised. Critics also liked the controls of the Xbox 360 and PlayStation 3 versions, Mark Brown of Pocket Gamer enjoyed the iOS version's mining mechanics, but criticized its movement. Meunier criticized the user interface of the Xbox 360 and PlayStation 3 versions, praising that of the PS Vita. Reviewers liked its retro-styled graphics. Reassessment Since its release in 2011, PC Gamer has reviewed the game again, shifting its review score from 79 to 83. In the 2018 review, Luke Winkie disliked the game's intricacy, but praised its technical elements and physics engine. Since tModLoader received official support from Re-Logic in 2020, modding has become an important part of the Terraria fan base. IndieWire wrote that modifications have "added hundreds of hours of new content" and that they effectively serve as "free advertising for Re-Logic and Terraria". When the Opera GX browser ranked the 100 best video game soundtracks of all time in 2024, the soundtrack of the Calamity mod was ranked ninth; Terrarias soundtrack was not included in the list. Spinks congratulated the developers of the Calamity mod and added "how's a mod for my game gonna beat out my game". Sales Terraria sold over 50,000 copies on its first day, The game sold over 64 million copies by May 2025, making it one of the best-selling video games of all time. == Legacy ==
Legacy
Canceled sequel Terraria 2 was announced in October 2013, Later, in 2022, Spinks published concept art for Terraria 2 that was created in its early development. The game tasked the player with trying to purify the world of the Corruption, which was to be achieved mainly by finding and activating "purifying towers" that push back the spread of the Corruption. Otherworld would have included more strategy and role-playing elements, such as a tower defense gameplay element, skill trees, and a plot. In an interview with Famitsu, Ruud van de Moosdijk, the head of development of Terraria: Otherworld said that unlike Terraria, Otherworld would have a story. Re-Logic's partner on the project, Engine Software, hired a new designer and head of art in July 2016. In April 2017, Re-Logic announced that their previous partner on the project, Engine Software, would be dropped in favor of Pipeworks due to the game being behind schedule. A year later, Re-Logic announced that Otherworld had been canceled due to them not being satisfied with its development. Other media Since its release, Re-Logic has released physical merchandise of the game, such as books, toys, and clothes. In July 2022, Re-Logic announced the release of a Terraria graphic novel in a collaboration with 50 Amp Productions. A year later, Re-Logic announced cooperation with Paper Fort Games on creating a Terraria board game. To fund the game, they launched a Kickstarter campaign. == Notes ==
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