Tecmo (1992–2008) Itagaki joined Tecmo in 1992 as a graphics programmer, and initially worked on the
Super Famicom Soccer video game,
Captain Tsubasa 4, released in Japan, followed by the Super Famicom version of the
American football video game,
Tecmo Super Bowl, released worldwide. Between the choices of Tecmo and
Sega, Itagaki chose to work for Tecmo as he lived closer to the company. He was mentored by Yoshiaki Inose (of ''
Solomon's Key, Bomb Jack, Rygar and original Ninja Gaiden
fame) and Akihiko Shimoji (Tecmo Bowl) in his early years at Tecmo, and learned from them to include fun as a necessary component in his projects. His career breakthrough came in 1996 with his first Dead or Alive game, a game based on Sega Model 2 hardware (Virtua Fighter'') created in response to a request from the Tecmo management when the company was in financial trouble. The release of
Dead or Alive 2 greatly increased the series popularity, as well as Itagaki's. He had sought to create fighting games with details he felt were lacking in other games. However, at
D.I.C.E. 2012, Itagaki said one of his managers at Tecmo tricked him into releasing the game on
PlayStation 2 in Japan during March 2000 before he felt it was fully completed. The move greatly upset Itagaki, but despite the incident and the PS2's architecture being difficult to work with, he continued to further enhance
Dead or Alive 2 on the system. Starting with
Dead or Alive 3, Itagaki would release a series of successful games exclusively for
Xbox. The move to
Xbox was driven by how more powerful, developer friendly and easier the Xbox's architecture was to work with compared to other consoles, Itagaki became good friends with Microsoft's
Seamus Blackley whose engineer team treated Itagaki as a guest of honor compared to Sony's engineers, and how Tecmo games generally underperformed on the PS2.
Dead or Alive 3 became one of the Xbox's
killer apps as it was a critical and commercial success. Itagaki's rise through Tecmo had been steady since then. He was appointed the head of Tecmo's third creative department in April 2001. In the
Dead or Alive Xtreme Beach Volleyball, Itagaki brought together the girls of
Dead or Alive onto an island. The player is to foster good relationship between the girls to create a harmonious winning
beach volleyball duo. In the second iteration of the series, the focus is shifted by expanding the number of activities the player can have the girls take part in. He explained the core of the game as a paradise where the player can watch the girls they 'love' enjoy simple activities. For
Dead or Alive 4, he pushed back the release of the game in order to polish the game based on feedback of top Japanese
Dead or Alive players recruited to
playtest the game. He decided to exclude guns from the moveset of the
Spartan named
Nicole in
Dead or Alive 4. with super
ninja Ryu Hayabusa as the protagonist. Capitalizing on the brand name of the earlier NES series, Itagaki developed a critically acclaimed action-adventure game for the
Xbox. While working on
Ninja Gaiden, he wanted to produce the "best and the ultimate action game" on the Xbox before moving on to the Xbox 360, which led to the production of the additional downloadable content
Ninja Gaiden Black. Itagaki claimed to be one of the very few in the Japanese video game industry to establish communications with the Western world. He suggested other Japanese developers should do like-wise and be aware of the gaming tastes outside Japan, She claimed that Itagaki had made several unwanted sexual advances on her since 2003. While Itagaki admitted to kissing her, he claimed that whatever had gone between them had been consensual. Tecmo's ensuing investigation reached the conclusion that "the allegations in question were a result of the former employee's desire to vent frustration over her own personal affair, and not indicative of sexual harassment." Tecmo also demoted Itagaki and the accuser for their mingling of "personal affairs with their corporate responsibilities". In June 2007, a Tokyo district court found Itagaki innocent of the charges.
Departure from Tecmo and later projects On June 2, 2008, just before the release of
Ninja Gaiden II, Itagaki released a statement in which he announced that he was resigning from Tecmo and was suing the company for 148 million yen ($1.4 million) for withholding a
bonus promised for his previous works. He was also suing Tecmo's president for damages based on "unreasonable and
disingenuous statements" made in front of Itagaki's colleagues. Other lawsuits against Yasuda were filed with former president Junji Nakamura and two plaintiffs on the behalf of 300 Tecmo employees suing for withholding executive retirement benefits amounting to 166 million yen and unpaid wages amounting to 8.3 million yen. In a 2010 interview with 1up.com, Itagaki revealed that he was working on a project with former members of Team Ninja under a new studio, Valhalla Game Studios. The title in question, ''
Devil's Third'', was revealed shortly before
E3 2010. In 2017, Itagaki announced he had become a special advisor to video game company Metal Soft. Valhalla effectively closed down in December 2021. In January 2021, Itagaki announced that he had established a new game studio, Itagaki Games. ==Works==