As the series progressed, media outlets took issue with the differing versions of the games that would exclude certain characters while introducing new ones. In particular,
Toshinden URA received disdain for this aspect, with some reviews calling Ronron one of the worst characters in fighting games in general. The staff of
Diehard GameFan in their retrospective on the series felt it was "trash", with several expressing they saw the cast as lackluster. Chris Bowen in particular felt they were equally as terrible as the cast of fighting game series
Killer Instinct, and further argued the game had no place amongst modern fighting games, as he felt a market for sex appeal in fighting games amongst
otakus had been claimed at that point by the
Dead or Alive franchise. Mark B. shared similar sentiments, stating that Sofia was one of the few memorable aspects from the series, due to an overtly sexualized design that was "pandering to young boys everywhere". But felt the character's relevance had faded, as in 2010 he had "seen more huge chested females in fighting games in the past ten years than a
chiropractor in
California". The staff of Chinese magazine
Ultra Console Game in a 2004 retrospective stated that while
Toshinden had a strong initial showing due to its visual presentation, overshadowing
Sega's
Virtua Fighter and
Namco's
Tekken series, they felt the latter was more due to Namco focusing more heavily on its
Ridge Racer franchise at the time. They further stated that while the gameplay was severely lacking, the visuals and simple special attacks allowed players to excuse it. However, when looking back they felt the games overall just lacked too much depth, were clunky and even slow paced, and questioned many of the positive reactions the series received from gaming magazines at launch. They found comparisons of
Toshinden by such publications to
Virtua Fighter and
Tekken laughable, as while both of those series persisted,
Toshinden had become mostly forgotten before the turn of the millennium. ==References==