The game's announcement at
E3 2016 was met with a positive reception. In 2017,
Death Stranding was nominated by
Golden Joystick Awards in the category "Most Wanted Game". In June 2018, during the days following the E3 press conferences,
Death Stranding reached the top ten in the most watched video game trailers on
YouTube, with more than 4.5 million views. Upon release,
Death Stranding received "generally favorable" reviews, according to
review aggregator website
Metacritic. Russ Frushtick of
Polygon described
Death Stranding as "the most advanced
walking simulator the world has ever seen", and as being "composed entirely of
fetch quests", but that it was "pretty damn fun once it gets out of its own way". Frushtick argued that the game "felt like two games in one", consisting of "a wholly unique open-world adventure with asynchronous
cooperative multiplayer that allows me to feel like I'm part of a community, building a world from scratch" and "a long, confusing, deeply strange movie." Rating the game 7 out of 10,
Game Informers Matthew Kato wrote that the gameplay "really is as simple as it appears to be, and the elements around it – the story, combat, and lackluster mission objectives – aren't satisfying enough to anchor the title and get players invested." It is the fourth
Hideo Kojima-directed game and the 26th overall to be awarded a perfect 40/40 score by Japanese video game magazine
Famitsu. The game was criticized for portraying
asexuality as a "sexless" lifestyle choice, a rejection of
emotional relationships, and responsible for the decline of
birth rates. In the
director's cut, the data log containing these views is revised and contains an attachment that notes the log "advances a controversial thesis widely regarded as unsubstantiated and discriminatory".
Death Stranding was also subject to
review bombing on Metacritic. In December 2019, the website removed over 6,000 negative user reviews to prevent "potential score manipulation", judging them to be suspicious.
Sales In its debut week,
Death Stranding was the best-selling physical game in Japan, with
Famitsu reporting that the game had sold 185,909 copies. This made it the most successful debut for a new intellectual property in Japan for the
eighth generation of video game consoles, overtaking previous record holder
Judgment.
Death Stranding remained in the
Famitsu top 30 best-selling physical games chart for five weeks, until December 15, 2019, having reached over 253,000 physical copies sold at that point. , the game's sales in Japan have reached 262,827 physical copies and an estimated 136,279 digital copies, for an estimated total of 399,106 sales in Japan. In the UK, the title debuted at number two on the physical sales chart, outsold by
Call of Duty: Modern Warfare. Its sales made it the second biggest
PlayStation exclusive debut of the year, behind
Days Gone. According to
Media Create,
Death Stranding also debuted at number one in the physical sales chart for both Taiwan and South Korea. The game also topped the Italian and French selling charts. It placed second in the Switzerland charts. On the
PlayStation Network, the game has reached an estimated total of 3million players, including an estimated 390,000
monthly active users, . According to
SuperData Research's estimates,
Death Stranding sold 477,000 digital copies in its first month on
Steam. Hideo Kojima stated in May 2020 that the game had sold enough to recoup the development costs and turn a profit, securing funding for
Kojima Productions' next project. In April 2021, publisher
505 Games' parent organization
Digital Bros announced in a financial report that the PC release had generated () in revenue , making it the company's highest-grossing game in 2020. In October 2021, Digital Bros announced that the PC release had generated . , the game has sold copies worldwide for the PS4 and PC platforms. By April 2025,
Death Stranding had reached over 20 million players worldwide.
Awards The game won the award for "Best PS4 Exclusive" at the
IGN Game of the Year Awards 2019 and was nominated for "Best Music/Score" and "Best Art Direction".
Legacy Numerous commentators noted that the game's story and gameplay resembled the
COVID-19 pandemic. The game's prescient similarities to the pandemic has drawn comparisons to the way in which a previous Kojima game from 2001,
Metal Gear Solid 2: Sons of Liberty, had anticipated 2010s phenomena such as
fake news and
echo chambers. A
parody game set in a post-apocalyptic world devastated by COVID-19,
Walking Simulator, was released in March 2020. == Sequel ==