. VLT programs are operated in nine Canadian
provinces, with the only major exception being
British Columbia. These machines are typically governed by the region's lottery and gaming boards, and are situated inside
licensed establishments such as bars. In several provinces, VLTs were deployed primarily to help counter illegal underground video gambling operations, while several (particularly those whose economies are reliant on
natural resources) cited
economic development as a factor in their use. To address
problem gambling concerns, VLTs in Canada are typically equipped with features and restrictions as safeguards in comparison to a casino-style slot machine, including the display of a player's credits as a cash value rather than units of a denomination, on-screen display of the current time, maximum session lengths with mandatory cash-out after time expires, limits on hours of operation, no Stop button (to regulate the pace of play), wager limits, limits on the amount of cash that can be deposited during a single session, and problem gambling resources. In 2012, Nova Scotia began to mandate that users enroll in an account card system known as My-Play in order to use VLTs. The government discontinued the scheme in 2014, citing its decision to allow players to register anonymously without personal information ("light" enrollment) as having defeated the purpose of the system—as many players only used the cards temporarily before disposing them. The government claimed it would save $200,000 a year by removing the system. Each province has imposed caps on the number of VLTs that may operate in their province, and Nova Scotia has enforced a moratorium on new VLT sites and attrition on existing sites outside of First Nations reservations (taking VLTs out of service permanently if a site closes or removes them). In the 2000s, Alberta reallocated some of its VLTs to increase the number allowed at specific sites, in effect reducing the total number of sites in operation. Some provinces also have regulations that allow individual municipalities to prohibit VLTs in their communities; ten Alberta communities opted out upon the establishment of its program, but some (such as
Coaldale, Alberta) have since passed bylaws to lift the ban. In January 2017, Quebec announced that it would similarly re-allocate and cut its VLTs from 12,000 to under 10,000 over the next two years, including making the number of sites and machines present in a region proportional to population, and a focus on placing them in leisure venues such as
billiard halls and
bowling alleys to "promote socialization and group entertainment". The
Ontario Lottery and Gaming Corporation (OLG), a long hold-out, introduced VLTs branded as "Tap 'N Play" (formerly "TapTix") in the mid-2010's. Unlike the VLTs in other Canadian jurisdictions, they are deployed at
charity gaming centres rather than licensed establishments, OLG deployed the machines as part of a modernization program for Ontario's charity bingo halls; in turn, some of these halls rebranded themselves as gaming centres to emphasize the machines, and widen their appeal to young adult patrons who are not usually associated with bingo. Alberta and the Atlantic Lottery both deployed modernizations to their VLT networks in the early-2010s, entering into supply deals with multiple gaming vendors, collectively including
Aristocrat, and the present IGT (IGT, Spielo) and Scientific Games (
Bally Technologies and
WMS, now
Light & Wonder). The Atlantic Lottery's VLT program has been subject to criticism, due to concerns from residents that the readily-accessible games exacerbate gambling addiction; in 2017, a class-action lawsuit against the ALC was certified in the
Supreme Court of Newfoundland and Labrador, citing that the machines are "inherently deceptive, inherently addictive and inherently dangerous when used as intended", and were comparable to
three-card monte—a con that is illegal under the
Criminal Code. The plaintiffs sought damages equivalent to the ALC's alleged unlawful gains. In July 2020, the
Supreme Court of Canada overturned a decision by the
Court of Appeal of Newfoundland and Labrador that would have allowed the suit to move forward, ruling that the suit made insufficient arguments that VLTs were effectively equivalent to three-card monte. ==United States==