The original
Virtua Striker used Sega's
Sega Model 2 hardware. The
Virtua Striker 2 series run on
Sega Model 3, with the exception of
Virtua Striker 2 ver. 2000, which appeared on the
Dreamcast-based
NAOMI system.
Virtua Striker 3 was released for the NAOMI 2; subsequent installments (
Virtua Striker 2002 and
Virtua Striker 4) used the
GameCube-based
Triforce hardware.
Virtua Striker 4 added a card system and
mobile phone syncing, allowing players to configure strategies and formations on the move. The game consists of a single-elimination knock-out tournament with 16 teams (like in the knock-out stage of the
FIFA World Cup), with each match lasting two minutes by default, plus injury time and, if the match ends in a draw, one extra minute of
sudden death. If the draw persists, penalty shootouts are used to decide the winner. In the console versions and
Virtua Striker 4, matches are divided in two halves of one and a half minute each, with substitutions allowed at half time.
Virtua Striker 4 also adds a qualifying match, which grants access to the tournament proper if won. The game operates with three buttons: one for passing (which is also used for sliding tackles when not in possession of the ball), one for long balls (which automatically crosses if the player is running parallel to the box) and one for shots, which can be charged or, if the player is on the receiving end of a cross, tapped for a header or volley finish. The Start button is used to alternate between each team's two available tactical schemes before and during a match (except for the first game, which had no such mechanic, as each team came with its own preset formation) - while each has an offensive or defensive mentality, the formation of choice before kick-off will influence in which formation the team will adopt a neutral mentality.
Virtua Striker 4 also added a sprint button. The series has been ported to
consoles on two occasions:
Virtua Striker 2 to the Dreamcast (released in
Japan and
Europe as
Virtua Striker 2 ver. 2000.1) and
Virtua Striker 2002 to the GameCube (released in Japan and Europe as
Virtua Striker 3 ver. 2002), with additional game modes including a full Cup mode including a group stage before the knockout round, and a management mode with the player attempting to qualify their team of choice to the World Cup.
Virtua Striker was also featured as a minigame in Sega's
PlayStation 2 EyeToy-based game,
Sega Superstars. The first three games of the series (counting also the
Virtua Striker 2 revisions, but not the
2002 revision of
Virtua Striker 3) feature a hidden team called FC Sega, made up of the game's developing staff, which always faces the player's team in special matches after the player wins the final match, and can be selected through a special cheat code.
Virtua Striker 2 features two other hidden teams in addition to FC Sega: MVP Yukichan and MVP Royal Genki (exclusive to
Version 2000.1), both of which consist of strange, cartoonish characters. The original team selection BGM from the first game also exists, and can be heard through a special code. In
Virtua Striker 3 and the GameCube port,
ver. 2002, there is an unlockable team called FC Sonic. This team is made up of
Sonic,
Tails,
Knuckles,
Amy,
Doctor Eggman (who plays as the goalkeeper), four Neutral
Chao,
a Dark Chao, and a Hero Chao, and has Sonic's creator,
Yuji Naka, as manager.
Virtua Striker 4 was released on the Triforce arcade platform in 2005, and was updated in 2006. It had online play with
ALL.Net. ==Gameplay==