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Warlock (Dungeons & Dragons)

The warlock is a character class in the Dungeons & Dragons fantasy role-playing game. It was introduced as a non-core base class who practice arcane magic in the supplemental book Complete Arcane for the 3.5 edition of Dungeons & Dragons. In 4th and 5th edition, the warlock is a core class.

Publication history
Dungeons & Dragons 3rd edition Warlocks were a new addition to Dungeons & Dragons that were introduced in the 3.5 Edition source book Complete Arcane (2004). Warlocks in this edition received their abilities through the influence of some supernatural being such as a demon or fey. The major difference that warlocks have from all other Dungeons & Dragons 3rd edition magic users is their ability to use their invocations "at will," without a limit on the number of times an invocation can be cast. In contrast, Vancian magic users, such as the wizard, cast a set number of spells every day from a wider selection of spells than a warlock. Shannon Appelcline, author of Designers & Dragons, highlighted that this warlock at will mechanic was "presaging the at-will spellcasting of 4e". Dungeons & Dragons 4th edition In 4th Edition, the warlock was included as one of the core classes introduced in the ''Player's Handbook'' (2008). In this edition, the warlock's powers are known as spells, and use the standard power system. The warlock has many different unique abilities, though a warlock's trademark ability is still Eldritch Blast. They can also deliver various effects through Warlock's Curse. The Warlock's other class features make them more accurate at ranged attacks when no ally is closer to their target and allow them to gain concealment whenever they move a sufficient distance. Almost all of the warlock's attack powers depend on charisma or constitution for accuracy and damage, with some powers gaining bonuses from intelligence. The specific source of the warlock's power is defined as a Pact (with a non-divine supernatural entity or power), which affects at-will power options and makes certain powers more effective and provides a pact boon, an effect which is triggered whenever a cursed enemy is killed or incapacitated. There are multiple Pact options included in various source books: Tieflings and gnomes have racial bonuses to both intelligence and charisma (two key warlock attributes). In 4th edition a warlock's role is striker, meaning they are designed to deal heavy damage while avoiding retaliation. Warlocks also have many exotic powers that have bonus effects; such as Eyebite which makes the warlock invisible for one turn if it hits. Many of the Warlock's powers allow them to move as part of an attack or to move in an unusual manner, such as flight or teleportation. Dungeons & Dragons Essentials The Essentials rulebook Heroes of the Forgotten Kingdoms presented an alternate version of the Warlock, known as the Hexblade. It was "a new take on the magic-powered warrior from Complete Warrior (2003)". Both of these variants were adaptations of classes introduced in the 3.5 edition of the game. Dungeons & Dragons 5th edition The warlock was included as a character class in the 5th edition ''Player's Handbook''. It is a magic-using class with a combination of spells and Eldritch Invocations granted by the warlock's patron and the type of pact the warlock makes with the patron. The warlock uses charisma as its spellcasting ability. It is structured so that its spell slots and spells known are limited, but the slots renew after every short rest (unlike most other magic-using classes, which require a long rest), and all spells are always cast at the highest slot level to which the warlock has access. Three options for its type of pact are presented in the ''Player's Handbook. Pact of the Chain allows the warlock to summon a familiar that exceeds the normal boundaries of the Find Familiar spell, Pact of the Tome grants the warlock a Book of Shadows containing additional spells (rituals and cantrips from any class), Pact of the Blade allows the warlock to conjure a magical weapon for combat. Pact of the Talisman, introduced in Tasha's Cauldron of Everything'', gives the warlock a talisman that boosts either the warlock themselves or those they give it to. ==Other media==
Other media
• Warlocks (3.5 edition) are featured in the Neverwinter Nights 2 video game from Obsidian Entertainment. • The Warlock class is offered in the MMO computer game Dungeons & Dragons Online. • The warlock class is a class in the D&D MMO Neverwinter, based on the 4th edition version. == Reception ==
Reception
On the introduction of a new character class in the 3.5 Edition, Kevin Kulp, game designer and admin for EN World, wrote: "There was great furor about the warlock when the class was released, with impassioned (and sometimes a little bit frothing) concern that the introduction of at-will spellcasting would prove to be dramatically overpowered. Nevertheless, it was a significant step away from Vancian magic and the creation of a fun, playable class that had a fairly low learning curve for newer players. The warlock managed to combine fun new mechanics with superb flavor, something that's not particularly easy". Screen Rant rated the warlock class as the 7th most powerful class of the base 12 character classes in the 5th edition. The Gamer rated the 5th edition warlock subclass Celestial Patron as the 7th most awesome subclass out of the 32 new character options in Xanathar’s Guide to Everything. Gus Wezerek, for FiveThirtyEight, reported that of the 5th edition "class and race combinations per 100,000 characters that players created on D&D Beyond from" August 15 to September 15, 2017, warlocks were the 8th most created at 8,711 total. Tiefling (2,188) was the most common racial combination followed by human (1,714) and then half-elf (1,401). ==References==
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