for the
Sega CD accessory. Following the completion of
Sega Multimedia Studio's
Jurassic Park for the
Sega CD, the studio was divided into two teams. While one team was tasked with researching games for the upcoming
Sega Saturn, the other began developing the game
Wild Woody, which was regarded by the team as the Sega CD's
swan song. Doug Lanford, while credited as a
designer, was paid as a junior
programmer and created much of the game's
engine. The character animation during gameplay was created by scanning hand-drawn frames that were then colored and cleaned digitally, while the animation for Woody during the cutscenes was created via
motion capture performed by Donald Hom. The characters Woody and the totem pole segment Low Man are respectively voiced by Joe Kerska and Jeff Farber. Other voices were provided by Bruce Robertson and Debbie Rogers.
Spencer Nilsen, head of Sega of America's music department and the game's executive music producer, recruited
Ron "Bumblefoot" Thal to compose and produce the game's soundtrack. Thal speculatively attributed his hiring by Sega to the close proximity between Sega of America's headquarters and the record label
Shrapnel Records, which would have increased the chance of Sega's management being exposed to his debut album
The Adventures of Bumblefoot. Thal was given a 28-day deadline to create a score consisting of a title theme, 16 game level themes, and tracks for six story cutscenes and five
game over sequences. His central strategy for composing the score was to begin silly and light-hearted and evolve in intensity toward the game's climax; he applied the same strategy within each of the game's five levels from the first to third acts. The soundtrack includes a lyrical vocal song titled "Yo Ho!", a
diss track toward the player by the boss of the pirate-themed level. The song was stylistically influenced by
Rage Against the Machine,
Red Hot Chili Peppers,
Faith No More, and
24-7 Spyz. Thal performed the bass, guitar, vocals and keyboard himself, while the drums were performed by Brad Kaiser. The soundtrack was recorded and mixed in February 1995. By the time of
Wild Woodys released by September 1995, the Sega CD was near the end of its life cycle, and Sega Multimedia Studio had dissolved. As predicted by the development team, distribution of
Wild Woody was quickly relegated to
bargain bins. ==Reception and legacy==