RePlay reported
WWF WrestleMania: The Arcade Game was the third most-popular arcade game at the time. Bruised Lee of
GamePro gave the arcade version a positive review, particularly praising the "unmatched" level of detail in the digitized characters, the wacky sense of humor, and the accessible controls. He summarized, "Lose the basketball from
NBA Jam, take away the blood from
MK, throw in some famous wrestlers, and you have
WWF Wrestlemania, one of the most addictive arcade games to date." A reviewer for
Next Generation similarly described
WWF Wrestlemania as a sort of bloodless
Mortal Kombat, and said it is similar to but "much better" than
WWF Raw. He applauded the "cleanly digitized" characters, variety of moves, ability to play either head-to-head or two-on-two cooperative, and sense of humor. The PlayStation version was even more enthusiastically received by critics, who praised the game for having combos which are easy to stumble across, A reviewer for
Next Generation opined that it "looks great and plays even better." The two sports reviewers of
Electronic Gaming Monthly both gave it a 9 out of 10 and an "Editor's Choice Platinum" award, and remarked, "[Acclaim and Williams] have turned out the lights on anyone thinking of making a wrestling game for the PlayStation." Scary Larry said the 32X version is "no match for the PlayStation title" and lacks many of the sound samples of the arcade version, but at least has better graphics than the Genesis and Super NES versions, and overall is a must-have for 32X owners.
GamePros Air Hendrix commented that the Genesis version suffers from "excessive graininess" and conspicuous slowdown, and that the gameplay is somewhat shallow. He nonetheless found the game is enjoyable and outshines earlier wrestling games for the system. Scary Larry said that while it would be unfair to compare it to the PlayStation version, the Super NES version does not compare well even to the Genesis version. He criticized the reduced character roster, slow game speed, smaller sprites, and tinny sound effects. Scary Larry described the Saturn port as an "almost flawless" conversion of the PlayStation version, with the only shortcomings being some graininess around the edges and slowdown in the cooperative mode. However, he also said it was a disappointment that there was nothing new in this version despite it coming out almost a year after the PlayStation version. Rob Allsetter of
Sega Saturn Magazine maintained that it was "worth the wait", applauding the gameplay and humor. He remarked that the key to the game's excellence is "its immediate accessibility. After about five minutes you'll find yourself able to perform some of the most outrageous moves." In 1996,
GamesMaster ranked the Mega Drive Version 10th on their "The GamesMaster Mega Drive Top 10" In the same issue, GamesMaster ranked the SNES version 10th in their "The GamesMaster SNES Top 10." ==See also==