Star Wars: X-Wing became a commercial hit that surpassed the predictions of LucasArts. Its launch shipment of 100,000 units sold out during its debut weekend; nearly 500,000 units in total were ordered by retailers by December 1993.
X-Wing, which one author later stated "skillfully captured the feel" of the
Star Wars films, The magazine said in its 1993 review that some of the missions were imbalanced, and criticized the need to identify and execute precise "solutions" to them. It praised the flight model as "excellently executed and a joy to play", however, and concluded "I enjoyed the experience tremendously" and looked forward to expansion disks and sequels. A 1994 survey in the magazine later gave the game four stars out of five, stating that it was "A superb rendition of the Star Wars universe, albeit victory conditions in the scenarios are a bit too structured and rigid".
Compute! said
X-Wing succeeds at being "the first authentic space-combat simulator", comparing it favorably to the contemporaneous
Wing Commander, while calling the game's rigid structure with no margin for error, "controversial". A reviewer for
Next Generation said
X-Wing "was a deserved, runaway hit", and scored the Macintosh conversion four out of five stars. He praised the updating of the graphics with texture mapping, light sourcing, and higher resolution, as well as the inclusion of the Imperial Pursuit and B-Wing expansion packs. He criticized that the game's infamously rigid difficulty had not been fixed in the Macintosh version, but found it an overall welcome port of an outstanding game. In the following month's issue,
Next Generation ranked
X-Wing and
Star Wars: TIE Fighter collectively as number 23 on their "Top 100 Games of All Time". Jim Trunzo reviewed
X-Wing: Space Combat Simulator in
White Wolf #36 (1993), rating it a 5 out of 5 and stated that "
X-Wing from Lucas Arts will push both your machine and your ability to the limit. Like the Academy Awards, products released early are sometimes forgotten when the end of the year award ceremonies roll around. In this case, however, I'd be willing to bet that
X-Wing is going to take home a bundle of honors, regardless of its debut date." In 1994
Computer Gaming World stated that
B-Wing was a better value than
Imperial Pursuit but "To the avid
X-Wing disciple both expansion disks should be considered must-buy products".
X-Wing was named the best "general simulation" of 1993 by
Computer Games Strategy Plus. It also received awards for "Simulation of the Year" from
Computer Gaming World (with
World Circuit), "Best Simulation of 1993" from
Computer Game Review, and "Best Game of 1993" from
Electronic Entertainment. In 1994
X-Wing won the
Origins Award for "Best Fantasy or Science Fiction Computer Game of 1993", and
PC Gamer US named
X-Wing the 5th best computer game ever. The editors wrote, "For high-tech dog-fighting action, nothing can touch
X-Wing." That year
PC Gamer UK named it the second best computer game of all time, calling it "the only game of its type that we constantly find ourselves coming back to". In 1995
PC Gamer US presented ''X-Wing Collector's CD-ROM
with its 1994 "Best CD-ROM Enhancement" award. The editors wrote, "This is enhancement above and beyond the call of duty, and sets the new standard by which all future CD editions will be judged." The Collector's CD-ROM
was also named one of the top 50 CD-ROMs of 1996 by MacUser''.
GameSpot called
X-Wing "one of the best"
Star Wars games and an example of how immersive a game can be; they specifically praised the game's graphics, attention to detail, audio, and story. The Keyan Farlander character later appears in two
New Jedi Order books, and
Hasbro in 2008 created a Keyan Farlander action figure. and
Star Wars: Armada miniatures games produced by
Fantasy Flight Games.
Game Informer ranked the game 42nd on the top 100 games of all time praising the graphics and game speed ==Notes==