Marjapussi is a
trick taking game for four players in fixed partnerships with the partners sitting opposite one another. After the first deal, the player who was
forehand in the previous hand deals. The dealer gives an equal number of cards to each player.
Play In the first deal, forehand, the player who leads to the first trick, is either the one who has the or is the player to the left of the dealer. Forehand leads to the first
trick and then, clockwise and in turn, each player plays a card to the table. A trick is formed when each player has played one card on the table. Players must
follow suit if possible. Once a trump is determined, players who cannot follow, must play a trump if able. Players must always
head the trick if possible, even if their partner has played the best card so far. The trick is taken by the person who played the highest trump or by the highest card of the
led suit if no trumps are played and that person leads to the next trick. The tricks are collected face down in front of the player separately from the cards in the hand. The game continues until everyone runs out of cards and points are counted. After this, a new deal is started.
Marriages and trumps A deal always starts as a no trump game, but a suit can be declared trumps during a hand. A player who has won a trick may declare trumps if a 'marriage', i.e.
king and a
queen of the same suit, is held. There are three options: • A player with a marriage in hand may declare that suit as trumps. • A player may ask if the partner has a 'whole' i.e. a marriage in hand by saying e.g. "do you have a whole marriage?" If yes, that suit becomes trumps. The asker may not nominate a suit when asking. • A player with a king or a queen in hand may ask if the partner has "a half" of that suit, that is the other card of the pair in his hand by saying e.g. "do you have a half-marriage in spades?" If yes, that suit becomes trumps. The asker specifies the suit, but not the
denomination. After each trick, the winner of the trick is entitled to one of the actions mentioned above. Once trumps have been declared: • The trump suit may not be changed by further marriage declarations. • The declaring team may subsequently ask for half-marriages but not whole ones. • Players may declare 'little ones' or 'little trumps', i.e. other marriages in a similar fashion, but they only affect scoring and do not change the trump suit. Each suit can be declared only once during a hand.
Scoring Game points are scored as follows: •
Trump (
Valtti): 2 points for declaring trumps. •
Litte Trump (
Pikkuvaltti) 1 point for each 'little marriage' •
Last (
Viimeinen): 1 point for winning the last trick •
Victory (
Voitto): 1 point for the team that has more
card points in tricks (see table) The card points are counted after all cards have been played. Game is 10 or 12 game points. To win, a team must score exactly 12. If they get more, they go back down to 7 game points. If a team takes no tricks in a deal, they lose all their points so far. This is sometimes called 'going to
Porvoo'. == Avomarjapussi ==