Brataccas had its origins in
Bandersnatch, one of two ambitious "
Megagames" planned by
Imagine Software, the other being
Psyclapse.
Bandersnatch was eagerly anticipated by teaser adverts placed in the computer press in 1984, and was originally intended for release on the 8-bit
ZX Spectrum home computer; it also would have set a new price point for computer games (£39.95 vs. the standard rates of the time of between £5.95 and £11.95). It was intended that the game would have required a cartridge or
dongle to support the demands of the game. However, before any of the Megagames had been completed, Imagine Software went bankrupt, owing to financial mismanagement, with the spectacular demise being shown in a
BBC documentary named
Commercial Breaks. Finchspeed, a company created by former Imagine directors
Ian Hetherington, Mark Butler, and Dave Lawson, attempted to acquire the assets of the failing company, but were unsuccessful; the rights to the games were sold by the receivers. In October 1984,
Sinclair Research paid a rumoured £100,000 for the rights to
Bandersnatch and contracted Fire Iron, a new company set up by Hetherington and Lawson, to produce the game for the
Sinclair QL Sinclair withdrew funding in 1985 when the QL version never appeared, and the directors then formed
Psygnosis, with their first title
Brataccas introduced at the 1985
Personal Computer World show. It featured many of the concepts originally intended for
Bandersnatch, and was released on the
Atari ST,
Amiga, and
Macintosh in January 1986. It was later used as the album cover for
Uriah Heep's 2001 album
Remasters: The Official Anthology. ==Reception==