Catacomb 3-D was followed by three games, in the so-called
Catacomb Adventure Series. They were not developed by id Software but internally by
Softdisk with a new staff for
Gamer's Edge, who also made the later
Dangerous Dave sequels. All of the games, including the original
Catacomb titles, are now distributed legally by
Flat Rock Software through their own web store and via
GOG.com. Flat Rock have also released the source code for the games under
GNU GPL-2.0-or-later in June 2014 in a manner similar
those done by id and partners. This has led to the creation of the
source port Reflection Catacomb, also called
Reflection Keen due to shared support for
Keen Dreams, and ports all of the 3D
Catacomb games to modern systems. Another project,
CatacombGL, is an enhanced
OpenGL port for
Microsoft Windows and
Linux. The credits for the series are Mike Maynard, James Row, Nolan Martin (programming), Steven Maines (art direction), Carol Ludden, Jerry Jones,
Adrian Carmack (art production), James Weiler, Judi Mangham (quality assurance), and
id Software (3D imaging effects). The series' development head, Greg Malone, later became creative director for
Duke Nukem 3D and also worked on
Shadow Warrior for
3D Realms. Department heads Mike Maynard and Jim Row, meanwhile, would co-found
JAM Productions (soon joined by Jerry Jones), the creators of
Blake Stone using an enhanced
Wolfenstein 3D engine. The series also introduced an item called crystal hourglasses, which would temporarily freeze time and allow the player to stage shots to destroy enemies upon the resumption of normal time, pre-dating later
bullet time features in games such as
Requiem: Avenging Angel and
Max Payne.
Catacomb Abyss Catacomb Abyss is the sequel to
Catacomb 3-D, and featured the same main character in a new adventure: since his defeat, some of Nemesis' minions have built a mausoleum in his honour. Fearful of the dark mage's return, the townspeople hire Everhail to descend below and end the evil. The environments are more varied than in
Catacomb 3D, featuring crypts, gardens, mines, aqueducts, volcanic regions and various other locales. It was the only game in the series that was distributed as
shareware, released by
Softdisk in 1992.
Catacomb Armageddon Catacomb Armageddon is the sequel to
Catacomb Abyss, only now set in the present day. The levels feature towns, forests, temples, torture chambers, an ant colony, and a crystal maze. It was developed by
Softdisk and was later republished by
Froggman under the title
Curse of the Catacombs.
Catacomb Apocalypse Catacomb Apocalypse is the final game in the
Catacomb Adventure Series. It was set in the distant future, accessible via time portals, and mixed
fantasy and science fiction elements, pitting players against robotic necromancers and the like. It is also the only game in the trilogy to have a hub system, though it was present in the original
Catacomb 3D. It was developed by
Softdisk and later republished by
Froggman under the title
Terror of the Catacombs. ==Reception==