communication client The terms
chat room, or
chatroom (and sometimes
group chat; abbreviated as
GC), are primarily used to describe any form of synchronous conferencing, occasionally even
asynchronous conferencing. The term can thus span technology ranging from real-time online chat and online interaction with strangers (e.g.,
online forums) to fully immersive
graphical social environments. The primary use of a chat room is to share information via text with a group of other users. Generally speaking, the ability to converse with multiple people in the same conversation differentiates chat rooms from
instant messaging programs, which are more typically designed for one-to-one communication. The users in a particular chat room are generally connected via a shared internet or other similar connection, and chat rooms exist catering for a wide range of subjects. New technology has enabled the use of file sharing and webcams.
Graphical multi-user environments Visual chat rooms add graphics to the chat experience, in either 2D or 3D (employing
virtual reality technology). These are characterized by using a graphic representation of the user, an
avatar virtual elements such as games (in particular
massively multiplayer online games) and educational material most often developed by individual site owners, who in general are simply more advanced users of the systems. The most popular environments, such as
The Palace, also allow users to create/build their own spaces. Some of the most popular 3D chat experiences are
IMVU and
Second Life (though they extend far beyond just chat). Many such implementations generate profit by selling virtual goods to users at a high margin. Some online chat rooms also incorporate audio and
video communications, so that users may actually see and hear each other. Games are also often played in chat rooms. These are typically implemented by an external process such as an
IRC bot joining the room to conduct the game.
Trivia question & answer games are most prevalent. A historic example is
Hunt the Wumpus. Chatroom-based implementations of the party game
Mafia also exist. A similar, but more complex style of text-based gaming are
MUDs, in which players interact within a textual,
interactive fiction–like environment. == Conferencing ==