The Club Nintendo
loyalty program offers rewards to members who collect points (sometimes referred to as "Stars" or "Star Points", the program is also commonly known as the
Stars Catalogue; the North American Club uses "
Coins") which are gained primarily by purchasing and registering certain first-party hardware and software titles by Nintendo. Points are also awarded for the purchase of select third-party titles, and can also be obtained by participating in surveys, inviting others to become a Club Nintendo member or even simply visiting a web site. Rewards range from digital content such as
computer wallpaper, mobile phone ringtones, to a limited run of physical items such as keyrings, calendars, tote bags, exclusive pins, t-shirts, other clothing items, soundtrack albums, and game controllers. Premium rewards included Club Nintendo exclusive video games, offered as either digital content (
WiiWare,
DSiWare) or a physical item (
Wii,
DS). Many reward items were exclusive to particular Club Nintendo territories, and physical items sometimes were only available in limited quantities.
Japan Club Nintendo (Japanese: クラブニンテンドー) is an official Nintendo club for
Japanese fans. It launched on October 31, 2003, and was the second Nintendo reward program to be set (Coming after the European Nintendo VIP 24:7 program) but was the first to be called
Club Nintendo. The Japanese Club Nintendo offers rewards such as
Wii Remotes with television remote control functionality, exclusive and unreleased to market games such as ''
Tingle's Balloon Fight DS and Exclamation Warriors Sakeburein'', game soundtrack
CDs (like Touch! Generations Soundtrack) and exclusive accessories such as a
Super Famicom style
Classic Controller for the Wii.
Europe Club Nintendo in
Europe was launched as
Nintendo VIP 24:7 on May 3, 2002, to coincide with the European launch of the
GameCube. It promised exclusive news, reviews, previews and forums to members. However, because released titles are often delayed in European countries (usually due to localization), the exclusive features could be often found elsewhere on the Internet. To coincide with the release of the
Wii, VIP 24:7 was renamed to Club Nintendo and adopted the Japanese Club Nintendo logo. The Club Nintendo of Europe featured a Star Points system, where members could exchange stars earned by registering games and consoles for items in the Stars Catalogue, and for
Wii Points to use in the
Wii Shop Channel, which were available only in sets of 100, 300, 500 and 1000 Points. Originally, a maximum of two Wii Points Cards per day and per account were available for purchase; this later changed to one a day. Starting in September 2008, stars could also be used to buy singles and albums at the music online store, emusu.com, a website of which has shutdown. Members enter PIN codes found on inserts included with certain games and hardware to earn stars. These can range from 100 to 1000 stars in value. Upon registering as a member on Nintendo of Europe's website, one is rewarded with 250 stars. Encouraging other people to register with Nintendo of Europe earns members 250 stars per sign-up. After registering, members can choose to receive special emails from Nintendo, which can include surveys which also reward members with stars. Daily visits to the website also once earned members 5 stars per day, but this was later removed.
North America In 2002, a registration program titled My Nintendo (not to be confused with the loyalty program of the same name,
My Nintendo) began in North America. It allowed consumers to register their games and consoles online using a printed code included with the products, with no direct physical rewards or benefits for doing so. Questions began being raised over Club Nintendo's conspicuous absence in the region by 2005. In 2007, then-vice president of Marketing and Corporate Affairs for Nintendo of America Inc. (NOA)
Perrin Kaplan stated that the inclusion area of the United States is much larger than all the other Club Nintendo countries, and that the program was considered prohibitively expensive to set up. Kaplan also said that the company considered the pre-order bonuses and game registration promos it offered were an alternative to Club Nintendo. Nintendo of America ultimately relented due to customer demand and announced a Club Nintendo program for
North America in October 2008. The program was launched on December 15, 2008, retiring the My Nintendo registration program. The site experienced high traffic at its initial launch, resulting in login problems and slow load times for users. It was taken offline on December 24, 2008, reopening almost a week later on December 30 with noticeable infrastructure improvements. The North America catalog was developed in conjunction with Nintendo Australia and uses
Coins instead of Stars. Program participants who meet 300-Coin "Gold" or 600-Coin "Platinum" benchmarks within the Club Nintendo year (July 1–June 30) also receive exclusive items. Platinum Rewards are usually premium items, such as plush hats or posters. However, in 2014, there were no physical rewards for either Platinum or Gold, instead a selection of Wii/3DS games which were already released on the
eShop were offered. In the past, some of the most notable Platinum Member rewards were a special standalone WiiWare version of
Punch-Out!! titled ''
Doc Louis's Punch-Out!! and a plastic statuette featuring the main characters from the Mario'' games. An advertisement for this was made in
Punch-Out!! on the Wii, where if the player was losing, Doc Louis would say "Join
The Nintendo Fun- uh I mean Club Nintendo today, Mac". This has been made a popular internet joke. In 2011, Nintendo of America started offering download codes for downloadable games as rewards, available for the
Nintendo 3DS and the
Wii U consoles as well as the
Wii or the Wii U via Wii Mode, of which would typically range from 100 to 250 coins. There were eight games offered (originally two to four), which would change roughly each month. When orders for the non-game rewards were closed from April 18, 2014, until May 13, 2014, 5 different games were added, making a total of 9 games.
Oceania Club Nintendo in
Australia was launched on April 24, 2008, to coincide with the release of
Mario Kart Wii, with the website, catalogue and product registration going live on March 11, 2009, using the same system offered by Nintendo of Europe.
Nintendo Australia asserted that the Australian Club Nintendo reward catalogue would be unique from that of Club Nintendo Europe and Club Nintendo Japan, and was developed in conjunction with Nintendo of America. However, unlike its North American counterpart, the Australian service used Stars instead of Coins – the same as its European counterpart. Most games either distributed or published by Nintendo Australia after
Mario Kart Wii contained a card that allows buyers to register their games for Club Nintendo points. Club Nintendo Australia was available for both Australians and New Zealanders, as Nintendo Australia manages Nintendo's operations in New Zealand as well.
South Africa Club Nintendo launched in
South Africa in June 2008. == Other ==