High command All members of the Cobra organization are portrayed as fighting against
G.I. Joe, however, there are several internal power struggles within the group. •
Cobra Commander – The leader and founder of the Cobra organization. His face is mostly hidden, either with a hood, with only his eyes visible, or with a featureless, high-tech battle helmet. In the
Sunbow animated series, this concealment was said to be used in order to hide his inhuman disfigurement, but it was discovered later that it was actually done to maintain the secret of his civilian identity – he was revealed to be an agent from a race of reptilian serpent people known as "Cobra-La". In the comic, he is regarded as the most dangerous man on Earth because of the extent of his ability to attract followers. Only the
Baroness and
Destro have seen his face. •
Serpentor – The Cobra
Emperor, created through
cloning research done by
Doctor Mindbender. The process used
DNA extracted from the remains of ruthless military leaders, including
Julius Caesar,
Napoleon Bonaparte,
Attila the Hun,
Vlad Tepes (animated series only),
Alexander the Great,
Hannibal, and
Genghis Khan. In the Sunbow TV series, G.I. Joe member
Sgt. Slaughter's DNA was used as a live source. In the comics,
Storm Shadow is the tenth and only live source of DNA instead of Sgt. Slaughter. In addition to his genetic disposition, an early experiment also gave him access to the brain patterns of G.I. Joe
HALO jumper
Ripcord, allowing him to use G.I. Joe's strategies against them. In the comics, Serpentor was killed by
Zartan, only to be revived by a Cobra splinter group known as the Coil, and then killed again by Cobra Commander. In the
Sunbow series, Serpentor was created to supplant Cobra Commander as the supreme leader of Cobra, using Cobra Commander as his willing scapegoat for his failed attempts to rule the world. It was later revealed that Serpentor was created at the behest of Cobra-La. •
Destro (James McCullen Destro XXIV) – A
Scotsman who is depicted as wearing a metal mask, which was enabled by a form of nano-tech or liquid metal. Destro, an arms dealer, often attempts to usurp leadership of Cobra. Destro is the hereditary leader of M.A.R.S. (Military Armaments Research Syndicate) and uses his personal army, the Iron Grenadiers, to start conflicts in order to sell weapons to both sides. Destro has a warped sense of honor and a grudging respect for
G.I. Joe. •
Baroness (Baroness Anastasia Cisarovna) – The Baroness is a daughter of European aristocrats who became terrorists after their son (the Baroness' brother) was murdered. Her brother had been in a political hot spot aiding refugees when he was taken hostage alongside the group of relief workers he had volunteered for. US Army Rangers had attempted to free the hostages, but the mission was botched and resulted in the brother's death. In the original Marvel comics, she blamed
Snake Eyes for his death. The Baroness serves as Cobra's director of intelligence, and is romantically involved with Destro. •
Doctor Mindbender – A
mad scientist and former dentist, he created several mind-control devices, and was also an expert on
genetic manipulation. He is responsible for the creation of Serpentor and the
B.A.T.s, as well as perfecting the Brainwave Scanner. Though usually depicted as being quite muscular, Mindbender is portrayed as being cowardly and preferring to avoid physical confrontations. •
Tomax and Xamot – Twin brothers who lead the
Crimson Guard and are the respectable corporate face of Cobra. When not engaged in field missions, Tomax and Xamot are found wearing suits and ties, managing Cobra's business affairs. The brothers share an
empathic connection. While this is often useful, as it allows them to communicate wordlessly and finish each other's sentences, it is also a liability, as they feel each other's pain during fights. Tomax and Xamot are mirror images of each other, except for Xamot having a scar on the right side of his face, portrayed on the left side in the 1985 action figure. The twins run a corporation named Extensive Enterprises and are known more for their skills in the boardroom rather than on the battlefield. •
Storm Shadow (Thomas "Tommy" Arashikage) – A
ninja trained in martial arts who serves as both an assassin and bodyguard for Cobra. His origin varies depending on the source – in various animated series, he is a cold-blooded villain and unrepentant killer. In Marvel Comics (which reveals that he served in the US military in Vietnam with Snake Eyes and
Stalker), he joined Cobra in order to gather evidence and clear his name after having been framed for the murder of the Hard Master by Cobra operative Zartan. Storm Shadow eventually leaves Cobra and becomes a member of G.I. Joe, though captured and brainwashed by Cobra Commander to once again serve Cobra. He then breaks free and rejoins G.I. Joe. In the Sunbow/Marvel series, Storm Shadow was depicted as a rival to
Spirit and later
Quick Kick instead of Snake Eyes. In the DIC animated series, Storm Shadow only joined Cobra to find out who dishonored his clan before defecting to G.I. Joe. •
Zartan – The leader of the Dreadnoks, a master spy and assassin. He is a master of disguise, often literally morphing into the exact physical form of the person he seeks to impersonate (an ability attributed to genetic experimentation). In most storylines, Zartan is also capable of changing his skin color to blend in with his background. His special ability is disrupted by sunlight.
Minor command •
Major Bludd – Major Sebastian Bludd is an Australian
mercenary with extensive combat experience, who sometimes works for Cobra. He is a master tactician and is an expert in all known weapons. Usually portrayed as Cobra's infantry commander, Major Bludd is best known for the assassination of
General Flagg, the original leader of the G.I. Joe team, as well as for the
running gag that Bludd wrote very bad poetry. •
Firefly – The world's greatest
saboteur, Firefly's background is a mystery. A mercenary and assassin, Firefly offers no guarantees or refunds. He is portrayed as an expert in all types of explosive ordnance and demolition materials. He is also the faceless master of the Koga ninja clan. •
Doctor Venom – A Cobra scientist who played an important role in the first two years of the comic book story. He was then portrayed as having been
killed in action, eventually to be replaced by Doctor Mindbender. •
Scrap-Iron – The anti-armor specialist of Cobra. Along with Dr. Mindbender, he also invented the B.A.T.s. •
Kwinn – An
Inuk mercenary, only appearing in the first two years of the comic book series. A mercenary with a strong code of honor, he was described as having previously worked for the
CIA,
Mossad,
MI6 and the
KGB, leading to him working with Cobra in Sierra Gordo. He later renounced his life as a mercenary, but was betrayed and killed by Doctor Venom in the series. •
Fred VII – A soldier in the Crimson Guard, having temporarily impersonated Cobra Commander after believing that he had fatally shot him. He died after the real Cobra Commander made his return in the series. •
Black Out – Sniper Thomas Stall, who was rejected by G.I. Joe for failing his
psychological exam, and was suspected of being involved with the disappearance of his sister. After being imprisoned, Thomas broke out of the brig at
Fort Huachuca during an attack by Cobra, whom he surrendered to and subsequently joined.
Factions There are different factions of Cobra:
Black Dragon The
Black Dragon is an organization that works for Cobra. While the original group was wiped out during the Cold War by the original G.I. Joe team, there was a survivor who formed the next incarnation of the group who allied with Cobra. The
Black Dragon Leader has the Black Dragon organization consisting of
Black Dragon Troopers and
Black Dragon Ninjas.
Cobra-La Cobra-La is an ancient civilization led by
Golobulus that Cobra was said to have connections with in different adaptions. Golobulus is served by
Pythona,
Nemesis Enforcer, and his Royal Guards.
Coil The
Coil is a religious wing of Cobra and a highly influential cult that is known to the public as a self-help group. In the Devil's Due Publishing comics continuity,
Serpentor is the leader of the Coil. Its known members include
Doctor Mindbender,
Firefly,
Hannibal (a clone of Serpentor),
Overkill, Overlord, and Zandar. In addition, there are also children clones of Serpentor named after Serpentor's DNA sources and consisting of Alexander, Attila, Genghis, Julius, Napoleon, Phillip, Thomas, and Vlad. In the IDW Publishing comics, the Coil is dedicated to knowledge and self-improvement; Serpentor denies that it is a cult.
Dreadnoks Led by Zartan and his siblings
Zandar and
Zarana, the
Dreadnoks are a militarized
biker gang who work for Cobra when brute force is needed. Zartan used them for backup and brought them with him when he joined Cobra with Zarana in particular becoming a top ranking agent of Cobra under Fred VII. Members include
Burn Out,
Buzzer,
Crusher,
Demolisher, the
Dreadheads,
Gnawgahyde,
Monkeywrench,
Ripper,
Road Pig,
Storm Rider,
Thrasher,
Torch, Zartan's daughter
Zanya, and
Zanzibar.
Iron Grenadiers The
Iron Grenadiers are a
private army owned and maintained by Destro. Its known members are
Darklon,
General Mayhem,
Metal-Head,
Roddy Piper,
Sergeant Major Duncan, and
Voltar.
Lunartix Empire The
Lunartix Empire is a kingdom of
aliens who are allied with Cobra. Its known members are
Predacon,
Carcass,
Lobotomaxx, and the Manimals
Iguanus,
Slythor, and
Warwolf.
V.E.N.O.M. V.E.N.O.M. (short for Vicious Evil Network Of Mayhem) originated in the
M.A.S.K. franchise. Specialist Trakker's action figure for the G.I. Joe toyline states that V.E.N.O.M. is a technology and weapons research branch and mercenary army for Cobra.
Rank and file The vast majority of Cobra is made up of legions of uniformed soldiers. Nearly all of them appear masked in order to be anonymous and widely diversified according to specialties and functions. Some of the more prominent include: •
Cobra Troopers – These are the basic infantry soldiers introduced in 1982, equipped with normal military gear (as opposed to the more hi-tech gear of the Vipers), with Cobra Officers as the field leaders. They are featured on both the animated and comic series. •
Crimson Guard – Led by Tomax and Xamot, these elite soldiers were first introduced to the series in 1985. It is said that in addition to intense military training, they are required to have a degree in either accounting or law, and are often used in deep cover operations, posing as civilians or politicians. Later toys expanded on the Crimson Guard concept with the release of figures such as the Crimson Guard Immortals and Commanders, as well as group-specific vehicles. As another part of their deep cover operations, many Crimson Guardsmen undergo plastic surgery in order to adopt identical features in case one
Seigie (the phonetic pronunciation of "C.G") is required to replace another in a public cover. The Crimson Guard also maintain Cobra's legal business fronts. •
Cobra Vipers – Introduced in 1986 as a replacement for the Cobra Troopers, these infantry soldiers complement the Cobra Troopers in both the animated and comic series. The concept, originally introduced in 1985 with the introduction of Tele-Vipers (communication experts) quickly evolved into a suffix for all future Cobra troops (such as Air-Viper, Ice-Vipers, Motor-Vipers, Techno-Vipers, etc.). With regards to the original adjective-less Vipers,
Hasbro has often alternated between establishing the Vipers as the entry-level position into Cobra, or for them being the elite of Cobra's ground troops as far as them being equal to or above the regular blue shirt troops. •
B.A.T.s – The Battle Android Troopers were introduced in 1986 and are used extensively in the animated series to present an army that the heroes could gun down without killing living beings. Intended as an alternative to living soldiers, the androids are hazardous to both friend and foe because of poor eye sensors. •
Python Patrol – Although their origin differs in the animated and comic series, the Python Patrol is an elite unit of Cobra, hand-selected by Cobra Commander (in the comic, they were hand-selected by his impostor). What makes this group stand out is their use of stealth coating technology, masking their vehicles and uniforms from most forms of electronic detection. •
Night Creepers – A syndicate of hi-tech ninjas and mercenaries hired by Cobra as spies or assassins. They made an appearance in both the animated and the comic series, where they become a recurring enemy of the
Ninja Force.
Bases Cobra maintains a number of bases around the world. In several media incarnations, Cobra's primary base is Cobra Island. In the Marvel Comics series, Cobra has bases, underground cells, and even whole communities scattered across the globe. The following are several specific locations with names: •
Broca Beach – After the destruction of Springfield, Cobra created another town as their secret base of operations in America. This one was transformed from an abandoned seaside town. Former residents of the destroyed Springfield town were relocated here. •
Castle Destro – Destro's fortress in Scotland. Training ground for the Iron Grenadiers. Though destroyed by Cobra Commander, a new castle was presumably reconstructed some years later. •
Cobra Citadel, also known as the Silent Castle – Cobra's base of operations in Eastern Europe, located in Trans-Carpathia. Owned primarily by Destro, he incorporated many secret passageways and features into the castle's design including the ability to shift its configuration (through a complex series of levels, pulleys, and gears) into a near-exact likeness of Castle Destro – both internally and externally. Although he initially gave up the rights to the castle to Destro, Cobra Commander later decided he wanted it back as it was rather close to his operations in Darklonia. Its design was first featured in "The MASS Device" TV miniseries. •
Cobra Consulate – A high-rise in New York City used by Cobra as an embassy and base of operations after Cobra Island was declared a
sovereign nation. Its upper levels were destroyed in a battle with G.I. Joe, and the building was abandoned by Cobra for some time (save for a few late-night top-secret meetings). In the Devil's Due comics it was rebuilt and used once again. •
Cobra Island – The primary base of Cobra operations. It was created after a massive man-made earthquake. Cobra lawyers, well-prepared, moved in and had it declared a sovereign nation. It was the battlefield for the Cobra civil war and the battle against The Coil. After Cobra disappeared for several years, the island was seized by the U.N. It then came under the control of The Coil, then Cobra, and was finally destroyed by a nuclear warhead, which also killed every member of the Coil. •
Helicarrier, also known as the Cobra Air Ship – A flying aircraft carrier from the Sunbow animated series. It served as a mobile base for Cobra until it was lost in a battle over a matter-antimatter device, when it rammed G.I. Joe's conventional aircraft carrier. Both carriers sank to the bottom of the sea. Another helicarrier was commissioned, but was also destroyed over the skies of Liberty Island in New York City. •
Millville – A steel town that fell into economic ruin after the closing of the local plant. When Cobra descends en masse on it one day, the residents are swayed by Cobra Commander's promise of quick wealth and prosperity for those who submit to his rule. However, Cobra immediately subjugates the town via a brainwashing device, leading to the formation of a local resistance. Combat with numerous
Autobots and
Decepticons result in Cobra ultimately abandoning the town and its citizens. •
Monolith Base – A massive mountain complex located in Badhikistan. It served as Cobra's main base but was taken over in an all-out assault from G.I. Joe. •
Redwood Base – A covert base located inside a redwood tree trunk, possibly utilized through Cobra's shrinkray technology •
Springfield – A small rather anonymous town in the U.S. which Cobra secretly operated as a base. The town was poor and desperate when the man who would become Cobra Commander arrived. He became the town's savior and it was there that he started Cobra. Many covert operations were held there, including the creation of Serpentor, which in turn led directly to the town's population being evacuated to Cobra Island when the Joes confronted Cobra. In the two-part Sunbow-produced episode ''There's No Place Like Springfield'', the town existed on an island and was known as Temple Alpha. Springfield was actually a facade for an underground Cobra training facility. However, unlike the comics, the town above ground was populated primarily by synthoids. •
Extensive Enterprises – A global conglomerate based out of the twin Enterprise Towers in Enterprise City. Tomax and Xamot serve as its owners and co-CEOs. •
M.A.R.S. – Military Armaments Research Systems/Syndicate – a legitimate weapons manufacturing firm headquartered in
Callander, Scotland. Destro is the current owner and CEO. •
Terror Drome – In the
comic series from
Marvel Comics, the Terror Drome is a small pre-fab fortress, sold by Cobra to third world countries and developing nations for defense. Cobra personnel are required to run the Terror Dromes, providing ways for Cobra to infiltrate the country. The playset of the base was first released in 1986, and came with three vehicle bays, munitions depot, a prison cell, tower-mounted cannons, a launch silo for a mini-jet, and an action figure. To hide certain aspects of its operation, Cobra maintains a number of legitimate business fronts (in addition to the town of Springfield itself and its encompassing businesses) nearly all of which appear to be
anagrams of the word "Cobra". ==Comic series==